From odin
Builds production-quality user interfaces that avoid generic AI aesthetics. Use when creating or modifying components, implementing layouts, managing state, or fixing visual/UX issues.
How this skill is triggered — by the user, by Claude, or both
Slash command
/odin:frontend-uiThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Build UIs that read as hand-crafted production work, not machine output. The failure mode is the generic "AI aesthetic": default palettes, oversized cards, template layouts with no tie to the content. Conform to the project's real design system, meet WCAG 2.1 AA, and handle every interaction state.
Build UIs that read as hand-crafted production work, not machine output. The failure mode is the generic "AI aesthetic": default palettes, oversized cards, template layouts with no tie to the content. Conform to the project's real design system, meet WCAG 2.1 AA, and handle every interaction state.
The narrowest-to-widest state category table (local, lifted, context, URL, server, global store) and the prop-drilling guard live in references/state-management.md — read it when the task adds or changes component state; skip it for pure styling, accessibility, or layout-only changes.
Take the spacing scale, type hierarchy, and semantic color tokens from references/design-system.md. Never invent values the project's system does not define.
Machine-generated UI has recognizable tells. Reject each:
| AI Default | Why It Is a Problem | Production Quality |
|---|---|---|
| Purple/indigo everything | Models default to visually "safe" palettes, making every app look identical | Use the project's actual color palette |
| Excessive gradients | Gradients add visual noise and clash with most design systems | Flat or subtle gradients matching the design system |
| Rounded everything (rounded-2xl) | Maximum rounding signals "friendly" but ignores the hierarchy of corner radii in real designs | Consistent border-radius from the design system |
| Generic hero sections | Template-driven layout with no connection to the actual content or user need | Content-first layouts |
| Lorem ipsum-style copy | Placeholder text hides layout problems that real content reveals (length, wrapping, overflow) | Realistic placeholder content |
| Oversized padding everywhere | Equal generous padding destroys visual hierarchy and wastes screen space | Consistent spacing scale |
| Stock card grids | Uniform grids are a layout shortcut that ignores information priority and scanning patterns | Purpose-driven layouts |
| Shadow-heavy design | Layered shadows add depth that competes with content and slows rendering on low-end devices | Subtle or no shadows unless the design system specifies |
Every component meets these standards. Use the native element first; reach for ARIA only when no native element fits. Detailed WCAG checks and testing tools are in references/accessibility-checklist.md; working code for keyboard navigation, ARIA labels, focus management, and empty/error states is in references/accessibility-patterns.md.
Where these references show component code, they pair a JavaScript component framework (React) with a server-rendered template stack (Django/Python); CSS and HTML examples are framework-neutral. The patterns hold across frameworks. Apply the equivalent in whatever stack the project uses.
references/component-architecture.md: file colocation, composition over configuration, and separating data from presentation.references/design-system.md: the spacing scale, type hierarchy, and semantic color tokens.references/state-management.md: the narrowest-to-widest state category table and the prop-drilling guard.references/accessibility-patterns.md: keyboard navigation, ARIA labels, focus management, and empty/error states.references/accessibility-checklist.md: WCAG 2.1 AA checks and the tools that verify them.references/responsive-and-loading.md: mobile-first breakpoints, skeletons, and optimistic updates with rollback.| Rationalization | Reality |
|---|---|
| "Accessibility is a nice-to-have" | It's a legal requirement in many jurisdictions and an engineering quality standard. |
| "We'll make it responsive later" | Retrofitting responsive design is 3x harder than building it from the start. |
| "The design isn't final, so I'll skip styling" | Use the design system defaults. Unstyled UI creates a broken first impression for reviewers. |
| "This is just a prototype" | Prototypes become production code. Build the foundation right. |
| "The AI aesthetic is fine for now" | It signals low quality. Use the project's actual design system from the start. |
After building UI:
npx claudepluginhub outlinedriven/odin-claude-plugin --plugin odinBuilds production-quality, accessible, responsive UIs with proper component architecture, state management, and design system adherence.
Builds production-quality user interfaces with accessible, performant components using React and TypeScript. Includes patterns for composition, state management, and file structure.
Guides creation of intentional, production-grade frontend interfaces covering design thinking, interaction patterns, motion, forms, layout, accessibility, and performance.