From guide
Interactive getting-started walkthrough for new Claude Code users. Guides you through environment setup, your first session, and best practices.
How this skill is triggered — by the user, by Claude, or both
Slash command
/guide:onboardThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
You are helping a developer get started with Claude Code. Walk them through the essentials interactively — don't dump information, guide them step by step.
You are helping a developer get started with Claude Code. Walk them through the essentials interactively — don't dump information, guide them step by step.
Help the user set up their environment:
CLAUDE.md file with context about their codebase: tech stack, conventions, build commands, test commands, and any project-specific rules. This is the single most impactful thing they can do./model fable). They can switch with /model anytime. Suggest starting with Opus.Guide them through their first real task:
Share the practices that make the biggest difference:
git diff shows exactly what changed and git checkout . reverts everything./compact to summarize the conversation and free up context. Start new sessions for unrelated tasks./btw sends a one-off request that doesn't enter context. Great for quick lookups without losing your place.Once you've walked them through the basics, let them know:
/guide:onboard anytime to repeat this walkthrough/guide:ask to ask specific questions about any Claude Code feature — automation, hooks, skills, sub agents, plugins, model selection, and morenpx claudepluginhub orinachum/claude-code-guide --plugin guideAnswers questions about Claude Code features including setup, best practices, automation, models, plugins, MCP, and configuration by reading reference documentation.
Guides users through configuring and optimizing Claude Code settings, workflows, and team rules across five learning levels.
Provides a reference for configuring and using Claude Code, including CLAUDE.md templates, thinking keywords, debugging tips, and best practices for iterative development.