From minimax-skills
Guides iOS app development with UIKit, SnapKit, and SwiftUI, covering touch targets, safe areas, navigation, Dynamic Type, Dark Mode, accessibility, and Apple HIG.
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A practical guide for building iOS applications using UIKit, SnapKit, and SwiftUI. Focuses on proven patterns and Apple platform conventions.
A practical guide for building iOS applications using UIKit, SnapKit, and SwiftUI. Focuses on proven patterns and Apple platform conventions.
| Purpose | Component |
|---|---|
| Main sections | UITabBarController |
| Drill-down | UINavigationController |
| Focused task | Sheet presentation |
| Critical choice | UIAlertController |
| Secondary actions | UIContextMenuInteraction |
| List content | UICollectionView + DiffableDataSource |
| Sectioned list | DiffableDataSource + headerMode |
| Grid layout | UICollectionViewCompositionalLayout |
| Search | UISearchController |
| Share | UIActivityViewController |
| Location (once) | CLLocationButton |
| Feedback | UIImpactFeedbackGenerator |
| Linear layout | UIStackView |
| Custom shapes | CAShapeLayer + UIBezierPath |
| Gradients | CAGradientLayer |
| Modern buttons | UIButton.Configuration |
| Dynamic text | UIFontMetrics + preferredFont |
| Dark mode | Semantic colors (.systemBackground, .label) |
| Permissions | Contextual request + AVCaptureDevice |
| Lifecycle | UIApplication notifications |
| Purpose | Component |
|---|---|
| Main sections | TabView + tabItem |
| Drill-down | NavigationStack + NavigationPath |
| Focused task | .sheet + presentationDetents |
| Critical choice | .alert |
| Secondary actions | .contextMenu |
| List content | List + .insetGrouped |
| Search | .searchable |
| Share | ShareLink |
| Location (once) | LocationButton |
| Feedback | UIImpactFeedbackGenerator |
| Progress (known) | ProgressView(value:total:) |
| Progress (unknown) | ProgressView() |
| Dynamic text | .font(.body) semantic styles |
| Dark mode | .primary, .secondary, Color(.systemBackground) |
| Scene lifecycle | @Environment(\.scenePhase) |
| Reduce motion | @Environment(\.accessibilityReduceMotion) |
| Dynamic type | @Environment(\.dynamicTypeSize) |
.ignoresSafeArea() only for backgrounds)preferredFont(forTextStyle:) + adjustsFontForContentSizeCategory = true.headline, .body, .captionUIFontMetrics / Font.custom(_:size:relativeTo:).systemBackground, .label, .primary, .secondary).accessibilityLabel())@Environment(\.accessibilityReduceMotion)).accessibilitySortPriority())@SceneStorage, @State).destructive role| Topic | Reference |
|---|---|
| Touch Targets, Safe Area, CollectionView | Layout System |
| TabBar, NavigationController, Modal | Navigation Patterns |
| StackView, Button, Alert, Search, ContextMenu | UIKit Components |
| CAShapeLayer, CAGradientLayer, Core Animation | Graphics & Animation |
| Dynamic Type, Semantic Colors, VoiceOver | Accessibility |
| Permissions, Location, Share, Lifecycle, Haptics | System Integration |
| Metal Shaders & GPU | Metal Shader Reference |
| SwiftUI HIG, Components, Patterns, Anti-Patterns | SwiftUI Design Guidelines |
| Optionals, Protocols, async/await, ARC, Error Handling | Swift Coding Standards |
Swift, SwiftUI, UIKit, SF Symbols, Metal, and Apple are trademarks of Apple Inc. SnapKit is a trademark of its respective owners.
npx claudepluginhub ooorange309/minimax_skills7plugins reuse this skill
First indexed Jun 25, 2026
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Guides iOS app development with UIKit, SnapKit, and SwiftUI, covering touch targets, safe areas, navigation, Dynamic Type, Dark Mode, accessibility, and Apple HIG.
Coordinates iOS development guides and API references for building, reviewing, refactoring, or debugging iOS apps. Start here for any iOS or SwiftUI task.
Master iOS HIG and SwiftUI layout/navigation patterns. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring Apple design principles.