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Configures build tooling and ships browser game builds to static hosts (itch.io, GitHub Pages) with repeatable release hygiene.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeHow this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:web-build-releaseThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Configure build tooling and ship browser game builds to static hosts with repeatable release hygiene.
Deploys browser games to here.now (default instant static host), GitHub Pages, or other platforms. Use for publishing builds after npm run build; requires claiming anonymous sites within 24h.
Organizes a web game project with clear separation of entry point, modules, assets, configuration, and tests. Handles Vite bundler or no-build ES modules setups.
Validates icons, store banners, screenshots, build config, and runs a pre-flight checklist before producing a release build for Steam, itch.io, web, iOS, or Android.
Share bugs, ideas, or general feedback.
Configure build tooling and ship browser game builds to static hosts with repeatable release hygiene.