Plans and implements cinematic content like cutscenes and in-engine sequences, coordinating camera, animation, audio, and transitions without disrupting gameplay flow, performance, or maintainability. Use when adding cinematics or complexity grows.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Plan and implement cinematic content without breaking gameplay flow, performance, or content maintainability.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Plan and implement cinematic content without breaking gameplay flow, performance, or content maintainability.