Triages bugs by player impact, reproducibility, severity, and milestone risk for prioritization. Useful when defect counts rise, milestone pressure mounts, or teams disagree on priority.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeThis skill uses the workspace's default tool permissions.
Classify bugs by player impact, reproducibility, severity, and milestone risk so the team fixes the right things first.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Classify bugs by player impact, reproducibility, severity, and milestone risk so the team fixes the right things first.