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From forge-game
GodBlade 게임 에셋 5 카테고리 워크플로우 오케스트레이터. /game-asset-pipeline <category> <name> <description> 또는 배치 생성. AI_Generated/{Characters,Monsters,UI,Backgrounds,Effects}/ 경로 자동 라우팅. image-orchestrate 스킬 래핑. Use for: (1) GodBlade 게임 에셋 배치 생성, (2) 카테고리별 에셋 생성·관리, (3) 생성된 에셋 목록 조회. SKIP: 단일 이미지 생성(/image-orchestrate), 비-GodBlade 게임 에셋.
npx claudepluginhub moongci38-oss/forge-plugins --plugin forge-gameHow this skill is triggered — by the user, by Claude, or both
Slash command
/forge-game:game-asset-pipelineThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
GodBlade 게임 에셋 5 카테고리 배치 생성 워크플로우.
Guides Payload CMS config (payload.config.ts), collections, fields, hooks, access control, APIs. Debugs validation errors, security, relationships, queries, transactions, hook behavior.
Implements vector databases with Pinecone, Weaviate, Qdrant, Milvus, pgvector for semantic search, RAG, recommendations, and similarity systems. Optimizes embeddings, indexing, and hybrid search.
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GodBlade 게임 에셋 5 카테고리 배치 생성 워크플로우.
# 단일 에셋
/game-asset-pipeline character warrior-02 "dark knight, axe"
# 현재 생성된 에셋 목록
/game-asset-pipeline --list
# 카테고리별 조회
/game-asset-pipeline --list character
| 카테고리 | 경로 |
|---|---|
| character | AI_Generated/Characters/ |
| monster | AI_Generated/Monsters/ |
| ui | AI_Generated/UI/ |
| background | AI_Generated/Backgrounds/ |
| effect | AI_Generated/Effects/ |
find "$ASSETS_ROOT/GraphicResource/AI_Generated" -name "*.png" \
-exec ls -la {} \; | awk '{print $5, $9}'