From mobile-engineering
Build native iOS the platform way: state-driven SwiftUI with correct property-wrapper ownership, Swift Concurrency (async/await, actors, @MainActor), Keychain secure storage, lifecycle/background-task handling, and Human Interface Guidelines + accessibility.
How this skill is triggered — by the user, by Claude, or both
Slash command
/mobile-engineering:ios-craftThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
UI = f(state). Right wrapper for ownership (`@State`/`@Observable`/`@Binding`). 'Won't update' = ownership bug.
UI = f(state). Right wrapper for ownership (@State/@Observable/@Binding). 'Won't update' = ownership bug.
async/await; actors for shared mutable state; @MainActor for UI; structured over detached.
Keychain (never UserDefaults) with data-protection class. Save state for restoration; respect background limits.
HIG + accessibility (VoiceOver, Dynamic Type). Watch retain cycles ([weak self]).
npx claudepluginhub mcorbett51090/ravenclaude --plugin mobile-engineeringGuides completion of development work by verifying tests, detecting environment, and presenting structured options for merge, PR, or cleanup.
Enforces test-driven development: write failing test first, then minimal code to pass. Use when implementing features or bugfixes.
Guides creation and editing of skills using test-driven development with pressure scenarios and subagents to verify agent compliance.