From design-skills
Enforces Tailwind CSS UI standards: validates animation durations, typography scale, accessibility, and layout anti-patterns. Use for building or reviewing React components.
npx claudepluginhub master5d/claude-design-skillsThis skill uses the workspace's default tool permissions.
Enforces an opinionated UI baseline to prevent AI-generated interface slop.
Enforces Tailwind CSS UI standards: validates animation durations, typography scale, accessibility, and layout anti-patterns. Use for building or reviewing React UI components.
Enforces opinionated Tailwind CSS constraints for accessible, performant React UIs with agents, covering components, animations via Framer Motion, layout, typography, and performance.
Enforces React UI consistency using shadcn/ui primitives, semantic Tailwind tokens, and responsive layouts. Guides building/refactoring components, screens, forms, dialogs for design system adherence.
Share bugs, ideas, or general feedback.
Enforces an opinionated UI baseline to prevent AI-generated interface slop.
/baseline-ui
Apply these constraints to any UI work in this conversation.
/baseline-ui <file>
Review the file against all constraints below and output:
motion/react (formerly framer-motion) when JavaScript animation is requiredtw-animate-css for entrance and micro-animations in Tailwind CSScn utility (clsx + tailwind-merge) for class logicBase UI, React Aria, Radix)Base UI for new primitives if compatible with the stackaria-label to icon-only buttonsAlertDialog for destructive or irreversible actionsh-screen, use h-dvhsafe-area-inset for fixed elementsinput or textarea elementstransform, opacity)width, height, top, left, margin, padding)background, color) except for small, local UI (text, icons)ease-out on entrance200ms for interaction feedbackprefers-reduced-motiontext-balance for headings and text-pretty for body/paragraphstabular-nums for datatruncate or line-clamp for dense UIletter-spacing (tracking-*) unless explicitly requestedz-index scale (no arbitrary z-*)size-* for square elements instead of w-* + h-*blur() or backdrop-filter surfaceswill-change outside an active animationuseEffect for anything that can be expressed as render logic