From fable5-skills
Guides effort level selection (low/medium/high/xhigh/max) for Claude Fable 5 workloads. Optimizes cost and latency with adjustment signals and pipeline routing patterns.
How this skill is triggered — by the user, by Claude, or both
Slash command
/fable5-skills:effort-calibratorThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
On Fable 5, effort is the primary dial trading intelligence against latency and cost. Defaults that were right for earlier models are usually wrong here: Fable 5 at lower effort frequently beats earlier models at `xhigh`, so over-provisioning effort wastes money and time without adding quality.
On Fable 5, effort is the primary dial trading intelligence against latency and cost. Defaults that were right for earlier models are usually wrong here: Fable 5 at lower effort frequently beats earlier models at xhigh, so over-provisioning effort wastes money and time without adding quality.
| Workload | Start at |
|---|---|
| Routine transforms, classification, short edits, chat, subagents | medium (try low if latency matters) |
| Most analysis and writing | high (the general default) |
| Coding and agentic/tool-heavy work | high (the API and Claude Code default on Fable 5) — even for workloads that ran at xhigh on earlier Opus models; escalate to xhigh only for the most capability-sensitive tasks |
| Hardest capability-sensitive work: large migrations, multi-day autonomous runs, novel research | xhigh |
Frontier problems only, where evals show headroom above xhigh and token spend is unconstrained | max |
max is rarely the right answer: on most workloads it adds significant cost for small gains and can tip into overthinking. Reach for it only when xhigh has measurably fallen short.
Lower effort when:
Raise effort when:
Route by task class, not by a single global setting: a triage step at low/medium that escalates hard cases to high/xhigh usually dominates any fixed choice on both cost and quality. For long agentic loops, effort composes with task budgets, an advisory token budget for the whole loop.
Set effort via output_config: {"output_config": {"effort": "low" | "medium" | "high" | "xhigh" | "max"}}. Setting high is equivalent to omitting the parameter. At high and xhigh, set a large max_tokens — it is a hard limit on total output, thinking plus response text. Verify parameter names and values with the current API reference before shipping: https://platform.claude.com/docs/en/build-with-claude/effort
npx claudepluginhub kpab/claude-fable-5-skills --plugin fable5-skillsPicks and re-evaluates effort levels for Claude Fable 5 workloads. Use when designing pipelines that mix routine and hard tasks, or when porting older model harnesses.
Breaks a request into subtasks, classifies each by difficulty (T1-T4, R, C), and dispatches each to an effort-calibrated worker agent so cheap parts run cheap and hard parts get full reasoning.
Sets oma reasoning effort level (low/medium/high/xhigh) to balance depth, rigor, latency, and token costs. Use before planning, execution, or heavy validation rounds.