From brewcode
Orchestrates e2e testing with BDD scenarios and Playwright autotests, including setup, creation, updating, and review cycles. Triggered by phrases like 'e2e tests', 'BDD scenarios', 'write autotest'.
How this skill is triggered — by the user, by Claude, or both
Slash command
/brewcode:e2e [setup|create|update|review|rules|status] [prompt][setup|create|update|review|rules|status] [prompt]opusThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
<instructions>
Full-cycle E2E testing orchestration: setup agents, create BDD scenarios, write autotests, quorum review.
Arguments: $ARGUMENTS
EXECUTE using Bash tool:
bash "${CLAUDE_SKILL_DIR}/scripts/detect-mode.sh" "$ARGUMENTS" && echo "OK" || echo "FAILED"
Output: MODE:xxx and optionally PROMPT:xxx. Store both.
STOP if FAILED -- fix detect-mode.sh before continuing.
Output detection result:
Mode: {MODE}
Prompt: {PROMPT or "none"}
Read the mode-specific reference file:
| MODE | Reference File |
|---|---|
| setup | ${CLAUDE_SKILL_DIR}/references/mode-setup.md |
| create | ${CLAUDE_SKILL_DIR}/references/mode-create.md |
| update | ${CLAUDE_SKILL_DIR}/references/mode-update.md |
| review | ${CLAUDE_SKILL_DIR}/references/mode-review.md |
| rules | ${CLAUDE_SKILL_DIR}/references/mode-rules.md |
| status | ${CLAUDE_SKILL_DIR}/references/mode-status.md |
Also load core references (always):
${CLAUDE_SKILL_DIR}/references/e2e-rules.md -- rules for all agents${CLAUDE_SKILL_DIR}/references/e2e-architecture.md -- architecture referenceSTOP if mode reference not found -- report missing file.
Follow the loaded mode reference step by step. Pass PROMPT as context where indicated.
Common patterns across all modes:
.claude/agents/e2e-*.md count must be >=3. If not -> "Run /brewcode:e2e setup first." STOP.
Status mode reports missing infrastructure instead of blocking.
MAX_CYCLES=3. Pattern: execute -> reviewer validates -> different agent re-checks -> fix confirmed -> repeat.
All agent work through Task tool. Spawn parallel agents in ONE message when possible.
AskUserQuestion at every key decision point. PROMPT is initial context, not a replacement for confirmation.
| Condition | Action |
|---|---|
| Rules file missing | "E2E rules not found at ${CLAUDE_SKILL_DIR}/references/. Re-install plugin." STOP |
| Agents missing (non-setup/status mode) | "Run /brewcode:e2e setup first." STOP |
| Config missing (non-setup mode) | "Run /brewcode:e2e setup first." STOP |
| Review cycle limit (3) reached | AskUserQuestion with remaining issues |
| Compilation fails after fix | Report to user, suggest manual intervention |
| Agent refuses task | Re-assign to suggested colleague, max 2 retries |
# e2e [{MODE}]
## Detection
| Field | Value |
|-------|-------|
| Arguments | `{raw args}` |
| Mode | `{MODE}` |
| Prompt | `{PROMPT or none}` |
## Results
{Mode-specific output}
## Next Steps
- {recommendations based on mode}
npx claudepluginhub kochetkov-ma/claude-brewcode --plugin brewcodeGenerates E2E test skeletons from BDD .feature files with auto-detection of Playwright, Cypress, Vitest, Selenium, and other frameworks across JS, Python, Go, Java, Ruby. Scans coverage gaps between features and existing tests.
Scaffolds end-to-end testing infrastructure. Useful for setting up e2e tests, auto-activates on 'e2e scaffold' or 'set up e2e testing'.