From code-analysis-unreal
UE5 Replication audit for v2. Invoked when replicated properties or RPC methods detected. Uses GitNexus Cypher queries to verify coverage, validate authority, estimate bandwidth.
How this skill is triggered — by the user, by Claude, or both
Slash command
/code-analysis-unreal:replication-auditsonnetThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Invoked from `after-analyze-file` when replicated properties or RPC methods are detected.
Invoked from after-analyze-file when replicated properties or RPC methods are detected.
mcp__gitnexus__cypher:
MATCH (c:Class {name: $class})-[:DEFINES]->(m:Member)
WHERE m.attribute IN ['Replicated','ReplicatedUsing','Server','Client','NetMulticast']
RETURN m.name, m.type, m.attribute
GetLifetimeReplicatedProps covers every replicated property (by name match).Server RPCs are called only from client-authoritative contexts (check callers via graph_context).Client RPCs are called only from server contexts._Validate) exist and are non-trivial.graph_context.callers of setters.## Replication Audit section to mirror:
Append to mirror.
npx claudepluginhub juyeongyi/jylee_claude_marketplace --plugin code-analysis-unrealGuides completion of development work by verifying tests, detecting environment, and presenting structured options for merge, PR, or cleanup.
Guides creation and editing of skills using test-driven development with pressure scenarios and subagents to verify agent compliance.
Dispatches multiple subagents concurrently for independent tasks without shared state. Use when facing 2+ unrelated failures or subsystems that can be investigated in parallel.