From unknowns
Builds throwaway interactive prototypes to validate unresolved interactions or behaviors before writing production code. Useful when competing UI behaviors need hands-on comparison.
How this skill is triggered — by the user, by Claude, or both
Slash command
/unknowns:mockThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Validate the idea with a disposable prototype. Cheap to throw away, cheap to redo.
Validate the idea with a disposable prototype. Cheap to throw away, cheap to redo.
Do not touch the real codebase. The prototype lives ONLY in the session scratchpad directory. No production files created or modified.
## Decisions validated by mock
- <decision 1>
- <decision 2>
## Explicitly rejected
- <alternative that was tried and declined>
The spec — not the prototype code — is the input to real implementation. Never copy prototype code into the codebase.
npx claudepluginhub hiendinhngoc/unknowns --plugin unknownsGuides completion of development work by verifying tests, detecting environment, and presenting structured options for merge, PR, or cleanup.
Enforces test-driven development: write failing test first, then minimal code to pass. Use when implementing features or bugfixes.
Guides creation and editing of skills using test-driven development with pressure scenarios and subagents to verify agent compliance.