From fuse-rust
Use when writing async Rust — spawning tasks, sharing state across tasks/threads, choosing channels vs mutexes, or hitting Send-bound errors with async traits. Covers tokio runtime, Mutex/RwLock/atomics, mpsc/oneshot/broadcast/watch, spawn_blocking, and the async-fn-in-traits Send problem. Do NOT use for HTTP service structure — routing, extractors, middleware (use rust-web-backend) — or sync-only ownership questions (use rust-core-language).
How this skill is triggered — by the user, by Claude, or both
Slash command
/fuse-rust:rust-async-concurrencyThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Before writing async code, spawn in parallel:
Before writing async code, spawn in parallel:
After writing, run fuse-ai-pilot:sniper.
| Runtime | Reality |
|---|---|
| tokio | The de-facto standard. Almost every async crate (axum, sqlx, reqwest, tonic) targets it. Default choice. |
| async-std | Niche, effectively in maintenance mode. Do not pick for new work. |
| smol | Niche, small/embeddable. Only for constrained or embedded contexts. |
Default to tokio unless a hard constraint says otherwise.
std::sync::Mutex first — it is faster. Reach for tokio::sync::Mutex ONLY when the guard must be held across an .await. Otherwise scope the guard so its destructor runs before the await.Arc<Mutex<T>> is not the default — analyze contention first. Read-dominated → RwLock; a simple counter → atomics; work that is itself async → a task + message passing.JoinHandle you care about — a dropped tokio::spawn handle silently swallows the task's panic/error. .await it, or use JoinSet/tracing to surface failures.spawn_blocking for heavy sync work — CPU-bound loops or blocking I/O (std file, blocking DB driver) starve the runtime if run on an async worker. Offload them.Send across .await — everything held across an await point must be Send for tokio::spawn. A std::sync::MutexGuard is NOT Send; holding one across an await is a compile error (and async-mutex guards that are Send deadlock instead).| Topic | Reference | When to Consult |
|---|---|---|
| Runtime & tasks | runtime-and-tasks.md | spawn, JoinHandle, JoinSet, spawn_blocking, 'static bound |
| Shared state | shared-state.md | Choosing Mutex vs RwLock vs atomics vs actor task |
| Channels | channels.md | Picking mpsc / oneshot / broadcast / watch |
| Async traits | async-traits.md | async fn in traits + the Send-bound problem |
| Template | When to Use |
|---|---|
| task-patterns.md | Concurrent tasks, JoinSet, actor pattern, spawn_blocking |
| graceful-shutdown.md | Cancellation, shutdown signal, draining tasks |
.await// GOOD: lock released before the await
{
let mut db = state.lock().unwrap();
db.insert(key, value);
} // guard dropped here
do_async_work().await;
→ See shared-state.md
// one value back to a caller → oneshot
// many producers, one consumer → mpsc
// fan-out same value to all → broadcast
// latest-value-only state → watch
→ See channels.md
.await handles, or collect them with JoinSet.spawn_blocking.tokio::sync::Mutex by reflex — it wraps a sync mutex internally and rarely helps throughput.tokio::spawn whose result or panic matters.async fn in traits gives you Send futures — it does not (see async-traits.md).Guides completion of development work by verifying tests, detecting environment, and presenting structured options for merge, PR, or cleanup.
Guides creation and editing of skills using test-driven development with pressure scenarios and subagents to verify agent compliance.
Dispatches multiple subagents concurrently for independent tasks without shared state. Use when facing 2+ unrelated failures or subsystems that can be investigated in parallel.
npx claudepluginhub fusengine/agents --plugin fuse-rust