From house-rules
Apply naming and wording doctrine to code symbols, files, branches, docs, UI copy, and mixed Dutch/English terms.
How this skill is triggered — by the user, by Claude, or both
Slash command
/house-rules:naming-is-hardThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
<post-update-broadcast>
if [ -n "${CLAUDE_PLUGIN_ROOT:-}" ]; then
node "${CLAUDE_PLUGIN_ROOT}/bin/check-broadcast"
fi
If the command produces output, the house-rules plugin was updated since the last time you saw the broadcast on this machine. Show the output verbatim in a markdown block, prefixed with one short sentence ("house-rules was updated; here is what changed."). Then continue with the rest of this skill.
If the command produces no output, say nothing about updates and proceed.
The helper writes the sentinel only when stdout was non-empty, so a silent
run does not mark the version as seen. /whats-new house-rules
re-shows the section on demand without touching the sentinel.
Use this skill as the canonical naming and wording source before inventing or normalizing names. The title points at the Phil Karlton line usually rendered as: "There are only two hard things in Computer Science: cache invalidation and naming things." Martin Fowler records the quote and its early web trail; David Karlton records it as something Phil used at Netscape.
Public attribution references:
AGENTS.md, CLAUDE.md,
README.md, and any local domain docs that clearly own the
vocabulary.rg, git log, and neighboring code/docs to
find the existing term for the concept. A slightly imperfect established
name beats a fresh synonym that creates drift.#123.Read references/naming-doctrine.md when the task involves a nontrivial naming
choice, a rename, a cross-language wording decision, a branch/worktree/project
name, a commit or PR title/body, a user-facing message, or a category not
covered by the quick rules.
npx claudepluginhub epologee/laicluse-agent-fieldkit --plugin house-rulesGuides completion of development work by verifying tests, detecting environment, and presenting structured options for merge, PR, or cleanup.
Enforces test-driven development: write failing test first, then minimal code to pass. Use when implementing features or bugfixes.
Guides creation and editing of skills using test-driven development with pressure scenarios and subagents to verify agent compliance.