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From chrisbanes-skills
Guides writing Jetpack Compose UI tests: plain state-driven tests, semantics assertions, callback testing, interaction states, screenshot tests, and keyboard/focus assertions.
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Test the smallest UI contract that proves the behavior. Prefer plain state-driven UI tests with callbacks. Add integration only when lifecycle, navigation, DI, or platform behavior is the thing under test.
Provides Android testing patterns using JUnit5, Mockk, Turbine, and Compose for unit, integration, and UI tests including ViewModel, repository, and screen examples with 80% coverage target.
Provides guidance on implementing focus navigation in Jetpack Compose for TV, keyboard, desktop, and accessibility. Covers FocusRequester, focusProperties, and testing focus behavior.
Guides authoring and reviewing frontend unit, component, and light integration tests using React Testing Library or Vue Test Utils, covering accessible queries, user-event interactions, mocks, and state coverage.
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Test the smallest UI contract that proves the behavior. Prefer plain state-driven UI tests with callbacks. Add integration only when lifecycle, navigation, DI, or platform behavior is the thing under test.
| What you need to prove | Test shape |
|---|---|
| Text, button, loading/error branch, conditional content | Plain UI Compose test |
| Callback wiring from click/input | Plain UI Compose test |
| Focus navigation or keyboard behavior | Compose test with key input |
| Visual layout, clipping, elevation, typography, image composition | Screenshot test |
| State holder updates UI correctly | State holder/unit test plus one wiring smoke test |
| Hover, pressed, focused, dragged interaction state | Plain UI test with MutableInteractionSource |
| Navigation, lifecycle, DI integration | Integration test |
If the screen has a state holder/UI split, test the plain UI composable:
composeTestRule.setContent {
ProfileScreen(
state = ProfileUiState(name = "Ada", canSave = true),
onNameChange = {},
onSaveClick = { saved = true },
onBackClick = {},
)
}
composeTestRule.onNodeWithText("Ada").assertIsDisplayed()
composeTestRule.onNodeWithText("Save").performClick()
assertThat(saved).isTrue()
This avoids constructing ViewModels, components, repositories, navigation, and dependency graphs for layout behavior.
Assert semantics when behavior is semantic:
onNodeWithText.assertIsEnabled, assertIsNotEnabled.assertDoesNotExist.Use test tags for nodes that have no stable user-visible text or where multiple nodes share text. Do not use tags as the first choice for all assertions; user-visible semantics are usually stronger.
Use simple counters or captured values:
var selectedId: String? = null
composeTestRule.setContent {
ItemList(
items = listOf(ItemUi("movie-1", "Movie")),
onItemClick = { selectedId = it },
)
}
composeTestRule.onNodeWithText("Movie").performClick()
assertThat(selectedId).isEqualTo("movie-1")
For plain captured callback values, a direct assertion after the action is usually enough. Use runOnIdle when the assertion needs Compose to finish applying snapshot state, recomposition, or queued UI work before reading the result.
When a composable's appearance or behavior depends on interaction state (hover, focus, press, drag), inject a MutableInteractionSource and emit the desired state directly. Do not try to simulate pointer/mouse events to trigger interaction states — that approach is fragile, environment-dependent, and produces flaky tests.
val interactionSource = MutableInteractionSource()
composeTestRule.setContent {
OutlinedButton(
onClick = {},
interactionSource = interactionSource,
)
}
// Assert default (un-hovered) state
composeTestRule.onNodeWithText("OutlinedButton").assertIsDisplayed()
// Emit hover — interactionSource.emit is a suspend function,
// so call it from a test coroutine scope.
TestScope().launch {
interactionSource.emit(HoverInteraction.Enter())
}
composeTestRule.waitForIdle()
// Assert the visual/semantic change that hover produces
// (e.g., border color, elevation, or capture for screenshot test)
composeTestRule.onNodeWithText("OutlinedButton").assertIsDisplayed()
The same pattern works for PressInteraction.Press / Release / Cancel, FocusInteraction.Focus / Unfocus, and DragInteraction.Start / Stop / Cancel. Emit the entry interaction, waitForIdle, then assert the result.
Key points:
MutableInteractionSource rather than relying on the default internal source. This gives you full control over state transitions.TestScope().launch { }) since emit is a suspend function. Do not use LaunchedEffect — that is a production Compose effect, not a test tool.For keyboard, TV, and desktop UI, drive navigation with the same input model users use (keys/D-pad), not clicks alone. Assert focused semantics, not colors or scale; reserve screenshots for visual focus treatment.
Details—focus graph, FocusRequester, restoration, key handlers, and test patterns: compose-focus-navigation.
Use screenshots for visual contracts that semantics cannot prove:
Keep screenshot state deterministic:
When image content is irrelevant, fake the loader and assert the requested model if that is the behavior. The exact hook depends on your image library; a project helper might look like this:
val requestedModels = mutableListOf<Any?>()
// Example helper, not a Compose API.
setContentWithFakeImageLoader { request ->
requestedModels += request.data
errorPainter()
}
When image appearance matters, provide a deterministic local painter/bitmap instead of network data.
| Mistake | Fix |
|---|---|
| Constructing full app graph to test an error row | Test plain UI with state = Error |
| Testing click behavior through a ViewModel mock | Pass a callback and assert it was invoked |
| Screenshot test for simple text presence | Use semantics assertion |
| Semantics test for padding/color/focus ring | Use screenshot test |
| Test tags everywhere | Prefer text/content description/role when stable |
| UI test depends on real image loading/network/time | Fake or freeze the source |
| Simulating hover/press/focus with mouse or touch events | Inject MutableInteractionSource and emit the interaction |
Relying on the default InteractionSource in tests | Pass MutableInteractionSource so you can control state |
TV/keyboard UI tested with performClick only | Use key input and focus assertions; see compose-focus-navigation |
performMouseInput or touch injection to trigger hover/press states instead of MutableInteractionSource.emit.interactionSource but tests don't inject MutableInteractionSource.