From agentops
Creates dense execution packets for goal clarification, product-fit pressure testing, and BDD intent shaping. Invoked via /discovery or triggers like 'run discovery' and 'scope a feature'.
How this skill is triggered — by the user, by Claude, or both
Slash command
/agentops:discoveryThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
- **brainstorm** — Separate goals from implementation; clarify goals and explore the problem space before planning.
references/bead-operationalization.mdreferences/best-practices.mdreferences/brainstorm.featurereferences/complexity-auto-detect.mdreferences/dag.mdreferences/discovery.featurereferences/goal-clarification-brainstorm.mdreferences/idea-rubric.mdreferences/ideation-mode.mdreferences/idempotency-and-resume.mdreferences/isolation-contract.mdreferences/output-templates.mdreferences/phase-budgets.mdreferences/phase-data-contracts.mdreferences/red-team-checklist.mdreferences/troubleshooting.mdscripts/validate.shYOU MUST EXECUTE THIS WORKFLOW. Do not just describe it.
Loop position: move 1 (shape intent as BDD) plus the seed for move 3 (slice candidates) of the operating loop. Discovery turns a goal plus delegated child artifacts into one dense execution packet for
/crankand/validate. It is also the re-plan engine for/rpi's Agile Re-Plan Loop: invoked again at each wave boundary to mutate the remaining waves from what the last wave taught — not only at the start.
Discovery is the fold target for the retired standalone brainstorm and design
skills (skill-prune phase 2). Fire /discovery for their use-cases:
--ideate) is the Open-Ended Path below.--preset=product) runs as discovery's
conditional design delegation step.Discovery runs brainstorm and design as internal modes (absorbed, ag-s43tg) and delegates to /research, /plan, and /pre-mortem as separate skill invocations. Strict delegation is the default.
Anti-pattern to reject: inlining /research work (grep + read + synthesize), collapsing /plan into an inline decomposition, skipping /pre-mortem. See ../shared/references/strict-delegation-contract.md for the full contract, supported compression escapes (--quick, --skip-brainstorm, --interactive/--auto, --no-scaffold), and the Pre-Mortem Anti-Rationalization Clause (what does NOT count as a pre-mortem: an inline risk section you wrote, a prior adversarial pass on an input/premise rather than this plan, or "a related council already ran").
Re-baseline before you scope (mandatory for "improve X" / "build the missing Y"): /research MUST confirm a capability doesn't already exist before scoping new construction. The --auto trap is author-as-researcher scoping "what's unbuilt" from memory without grepping — existing machinery gets re-estimated as net-new. Every "X is missing" claim carries the search that proved it; no search → /pre-mortem's re-baseline check (2.4–2.8) WARN/FAILs it.
See docs/learnings/orchestrator-compression-anti-pattern.md for the live compression signature.
See references/isolation-contract.md for the mechanical four-lever model and the compression patterns flagged by scripts/check-skill-isolation.sh. See references/best-practices.md for the lifecycle principle + anti-pattern citation table.
Discovery does not carry raw child-skill output forward. It records artifact
paths, verdicts, the hexagon: boundary block from
docs/architecture/intent-to-loop-hexagon.md,
and the six Context Density Rule fields:
| Field | Meaning |
|---|---|
intent | Behavior or capability to produce |
boundary | Bounded context, non-goals, write scope |
evidence | Acceptance examples, tests, gates, verdicts |
decision | Why this plan shape was chosen |
constraint | Safety, runtime, token, and process limits |
next_action | Exact /crank or follow-up command |
Everything else stays in child artifacts and is linked by path.
Use the Skill Ports and Adapters vocabulary and the Intent-to-Loop Hexagon for the boundary between Discovery and Plan:
| Boundary piece | Discovery contract |
|---|---|
| Inbound port | shape_intent from operator goal or BDD intent |
| Outbound port | plan_slices into /plan |
| Driving adapter | /discovery skill invocation |
| Driven adapter | /plan skill invocation plus br/file persistence |
| Context packet | density block, artifact links, acceptance examples, non-goals, constraints |
| Guard adapter | plan-pawl duel verdict (fanout) or /pre-mortem verdict (MVP-slice) before packet handoff |
Executable acceptance: references/discovery.feature — Discovery hands dense intent across the plan_slices port (promoted from inline; soc-qk4b.2).
The duel is for one-way doors, not every slice. Route first:
multi-model pawl over the PLAN artifact (docs/contracts/pawls.md).
It SUBSUMES the old single-judge Codex fanout approval AND the /pre-mortem
council into one cross-family gate (--duel, auto-on for fanout/--complexity=full).--no-duel). Run the discovery DAG under a hard time-box — ~15 min discovery,
~90 min slice — then stop; the slice gets only the inline --quick pre-mortem.
Work surfaced mid-slice becomes follow-up beads, never absorbed into the active bead.The plan-pawl gates plan SHAPE, never behavior: the 2026-06-12 runtime review found a coherent fanout+approval set that still missed an auth bypass one adversarial test would have caught (learning).
Insert the duel before /plan creates beads. The two-judge ApprovalEdge shape is
docs/contracts/codex-fanout-approval-packet.md;
the DAG step is STEP 3.5 in references/dag.md.
PerspectivePlan artifacts with different
lenses (product/user value, architecture/gate integrity, operations/migration).SynthesisPacket (selected plan, rejected alternatives,
rationale, open questions, risks).dual-pane-atm, --no-user, fresh-context by
construction) each write one judge verdict to .agents/duel/<run-id>/.ao plan-pawl decide --dir .agents/duel/<run-id> --round <N> --max-rounds <duel-rounds>.
exit 0 PASS (quorum: no FAIL, >=2 distinct families) -> /plan; exit 3 REDO
-> auto-redo (a FAIL re-synthesizes; a mechanical WARN auto-applies + re-judges;
a judgment WARN is surfaced, non-blocking); exit 4 BLOCKED -> breaker tripped
(round > max / judgment flag / oscillation), stop (the andon).ApprovalEdge (both judge panes, the duel_verdict_dir, the
decision). For fanout this verdict IS the pre-mortem verdict — do not run a
second council.Approval evidence must survive the worktree: before the gated bead/epic closes, mirror
the council/duel artifacts (or a compact proof packet) to a tracked durable surface
(see codex-approval) — .agents/ in a temp worktree is ignored.
Additive to the default flow — it does not replace the strict-delegation contract or the artifact-first DAG. This path activates for open-ended "improve the project"-style goals (
"improve the project","what should we build next","make X more robust") OR when--ideateis passed. For a specific goal, the default flow (brainstorm-clarify → research → plan → pre-mortem) is unchanged.
On the open-ended path, Discovery prepends the generate-winnow methodology before research/plan and adds two steps after planning. Full detail lives in references/bead-operationalization.md and references/ideation-mode.md.
brainstorm --ideate). Invoke brainstorm in ideation mode (a real skill invocation — strict delegation still applies; do NOT inline the 30-idea generation). It returns a ranked portfolio of 15 ideas (top 5 + next 10) with how/perceive/implement notes, rubric scores, and red-team findings.PerspectivePlan artifacts and a SynthesisPacket, then run the STEP 3.5 plan-pawl duel (two distinct families, ao plan-pawl decide) before /plan creates tracker rows — that duel verdict subsumes the pre-mortem. Then run the normal artifact-first DAG over the approved packet rather than a single goal.br beads — tasks, subtasks, dependency structure (br dep add), and explicit test tasks (unit + e2e with detailed logging). Each bead carries what/why/how/risks/success so the original plan markdown never needs to be consulted again. Overlap-check against existing beads (br list --json) before creating — merge, don't duplicate./crank, run 4-5 refinement passes over the bead set. Each pass: re-read AGENTS.md (especially after compaction), check every bead for sense and optimality, and DO NOT OVERSIMPLIFY / DO NOT LOSE FEATURES OR FUNCTIONALITY. Validate between passes (no dependency cycles; every leaf actionable via br ready).Tracking is
brwithbvtriage — this is AgentOps. The operationalize and refine steps consumebrainstorm's ideation output; seereferences/bead-operationalization.md.
Executable acceptance for this path: references/discovery.feature (ideation/operationalize/refine scenarios, ag-yw0).
Run the artifact-first DAG in references/dag.md. That file owns the executable workflow, state shape, gate detail, per-step detail, and the acceptance-criteria YAML contract.
| Flag | Default | Description |
|---|---|---|
--auto | on | Fully autonomous (no human gates). Inverse of --interactive. Passed through to /research and /plan. |
--interactive | off | Human gates in research and plan (STEP 3, STEP 4). Does NOT affect pre-mortem gate. |
--skip-brainstorm | auto | Skip STEP 1 brainstorm when goal is already specific |
--ideate | auto | Force the open-ended generate-winnow path: delegate to brainstorm --ideate (30→5→15), then operationalize into self-documenting br beads and refine 4-5x in plan space. Auto-on for open-ended goals. See Open-Ended Path. |
--complexity=<level> | auto | Force complexity level (fast / standard / full) |
--no-budget | off | Disable phase time budgets |
--no-scaffold | off | Skip scaffold auto-invocation in STEP 4.5 |
--duel | auto | Run the plan-pawl cross-family duel at STEP 3.5. Auto-on for fanout class and --complexity=full; opt-in elsewhere. Subsumes the single-judge fanout approval + pre-mortem council. |
--no-duel | off | Skip the duel (MVP-slice class): single-Fable ApprovalEdge if approval is needed, plus the inline --quick pre-mortem at STEP 5. |
--duel-rounds=<N> | 3 | Max duel rounds before the max-attempts breaker trips (ao plan-pawl decide --max-rounds). |
/discovery "add user authentication" # full discovery
/discovery --interactive "refactor payment module" # human gates in research + plan
/discovery --skip-brainstorm "fix login bug" # skip brainstorm for specific goals
/discovery --complexity=full "migrate to v2 API" # force full council ceremony
Format: compact markdown phase summary to stdout plus JSON execution packet on disk.
Files written:
.agents/research/<topic-slug>.md - research artifact path only.agents/plans/YYYY-MM-DD-<goal-slug>.md - plan document path only.agents/council/YYYY-MM-DD-pre-mortem-<topic>.md - pre-mortem verdict path only.agents/rpi/execution-packet.json - latest dense packet.agents/rpi/runs/<run-id>/execution-packet.json - per-run archive when run_id is set.agents/rpi/phase-1-summary-YYYY-MM-DD-<goal-slug>.md - compact discovery summaryExit signal: completion marker (<promise>DONE</promise> or <promise>BLOCKED</promise>) — see Completion Markers below.
<promise>DONE</promise> # Discovery complete, epic-id + execution-packet ready
<promise>BLOCKED</promise> # Pre-mortem failed 3x, manual intervention needed
Read references/troubleshooting.md for common problems and solutions.
npx claudepluginhub boshu2/agentops --plugin agentopsCreates bite-sized, testable implementation plans from specs or requirements, with file structure and task decomposition. Activates before coding multi-step tasks.