From blender-skills
Provides voxel/Minecraft-adjacent art direction for Blender with block grid modeling, limited palettes, and chunk-friendly asset workflows.
How this skill is triggered — by the user, by Claude, or both
Slash command
/blender-skills:voxel-styleThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Block grid language. Limited palette. Chunk-friendly forms.
Block grid language. Limited palette. Chunk-friendly forms.
Choose voxel size → Block occupancy → Merge cubes
→ Palette materials → Optional GN instance → Export
lowpoly-style allows irregular low tris / PS1 vibesvoxel-style enforces grid occupancy aesthetic| Topic | Reference | Load When |
|---|---|---|
| Voxel Grid | references/voxel-grid.md | When needed |
| Voxel Characters | references/voxel-characters.md | When needed |
npx claudepluginhub arjun988/blender-skills --plugin blender-skillsProvides expert guidance on MagicaVoxel workflows, palette design, voxel animation, mesh conversion, and game engine optimization for voxel art projects.
Orchestrates AAA Blender production pipelines for game-ready assets. Plans, delegates, and validates across modeling, UVs, materials, rigging, and export.
Autonomously designs and models complex 3D objects in Blender using natural language. Covers procedural generation, parametric modeling, topology optimization, and script-based creation.