From analogjs-angular-skills-3
Creates Angular v20+ standalone components with signal inputs/outputs, OnPush change detection, and host bindings. Use for building UI components or refactoring class-based inputs.
How this skill is triggered — by the user, by Claude, or both
Slash command
/analogjs-angular-skills-3:angular-componentThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Create standalone components for Angular v20+. Components are standalone by default—do NOT set `standalone: true`.
Create standalone components for Angular v20+. Components are standalone by default—do NOT set standalone: true.
import { Component, ChangeDetectionStrategy, input, output, computed } from '@angular/core';
@Component({
selector: 'app-user-card',
changeDetection: ChangeDetectionStrategy.OnPush,
host: {
'class': 'user-card',
'[class.active]': 'isActive()',
'(click)': 'handleClick()',
},
template: `
<img [src]="avatarUrl()" [alt]="name() + ' avatar'" />
<h2>{{ name() }}</h2>
@if (showEmail()) {
<p>{{ email() }}</p>
}
`,
styles: `
:host { display: block; }
:host.active { border: 2px solid blue; }
`,
})
export class UserCard {
// Required input
name = input.required<string>();
// Optional input with default
email = input<string>('');
showEmail = input(false);
// Input with transform
isActive = input(false, { transform: booleanAttribute });
// Computed from inputs
avatarUrl = computed(() => `https://api.example.com/avatar/${this.name()}`);
// Output
selected = output<string>();
handleClick() {
this.selected.emit(this.name());
}
}
// Required - must be provided by parent
name = input.required<string>();
// Optional with default value
count = input(0);
// Optional without default (undefined allowed)
label = input<string>();
// With alias for template binding
size = input('medium', { alias: 'buttonSize' });
// With transform function
disabled = input(false, { transform: booleanAttribute });
value = input(0, { transform: numberAttribute });
import { output, outputFromObservable } from '@angular/core';
// Basic output
clicked = output<void>();
selected = output<Item>();
// With alias
valueChange = output<number>({ alias: 'change' });
// From Observable (for RxJS interop)
scroll$ = new Subject<number>();
scrolled = outputFromObservable(this.scroll$);
// Emit values
this.clicked.emit();
this.selected.emit(item);
Use the host object in @Component—do NOT use @HostBinding or @HostListener decorators.
@Component({
selector: 'app-button',
host: {
// Static attributes
'role': 'button',
// Dynamic class bindings
'[class.primary]': 'variant() === "primary"',
'[class.disabled]': 'disabled()',
// Dynamic style bindings
'[style.--btn-color]': 'color()',
// Attribute bindings
'[attr.aria-disabled]': 'disabled()',
'[attr.tabindex]': 'disabled() ? -1 : 0',
// Event listeners
'(click)': 'onClick($event)',
'(keydown.enter)': 'onClick($event)',
'(keydown.space)': 'onClick($event)',
},
template: `<ng-content />`,
})
export class Button {
variant = input<'primary' | 'secondary'>('primary');
disabled = input(false, { transform: booleanAttribute });
color = input('#007bff');
clicked = output<void>();
onClick(event: Event) {
if (!this.disabled()) {
this.clicked.emit();
}
}
}
@Component({
selector: 'app-card',
template: `
<header>
<ng-content select="[card-header]" />
</header>
<main>
<ng-content />
</main>
<footer>
<ng-content select="[card-footer]" />
</footer>
`,
})
export class Card {}
// Usage:
// <app-card>
// <h2 card-header>Title</h2>
// <p>Main content</p>
// <button card-footer>Action</button>
// </app-card>
import { OnDestroy, OnInit, afterNextRender, afterRender } from '@angular/core';
export class My implements OnInit, OnDestroy {
constructor() {
// For DOM manipulation after render (SSR-safe)
afterNextRender(() => {
// Runs once after first render
});
afterRender(() => {
// Runs after every render
});
}
ngOnInit() { /* Component initialized */ }
ngOnDestroy() { /* Cleanup */ }
}
Components MUST:
@Component({
selector: 'app-toggle',
host: {
'role': 'switch',
'[attr.aria-checked]': 'checked()',
'[attr.aria-label]': 'label()',
'tabindex': '0',
'(click)': 'toggle()',
'(keydown.enter)': 'toggle()',
'(keydown.space)': 'toggle(); $event.preventDefault()',
},
template: `<span class="toggle-track"><span class="toggle-thumb"></span></span>`,
})
export class Toggle {
label = input.required<string>();
checked = input(false, { transform: booleanAttribute });
checkedChange = output<boolean>();
toggle() {
this.checkedChange.emit(!this.checked());
}
}
Use native control flow—do NOT use *ngIf, *ngFor, *ngSwitch.
<!-- Conditionals -->
@if (isLoading()) {
<app-spinner />
} @else if (error()) {
<app-error [message]="error()" />
} @else {
<app-content [data]="data()" />
}
<!-- Loops -->
@for (item of items(); track item.id) {
<app-item [item]="item" />
} @empty {
<p>No items found</p>
}
<!-- Switch -->
@switch (status()) {
@case ('pending') { <span>Pending</span> }
@case ('active') { <span>Active</span> }
@default { <span>Unknown</span> }
}
Do NOT use ngClass or ngStyle. Use direct bindings:
<!-- Class bindings -->
<div [class.active]="isActive()">Single class</div>
<div [class]="classString()">Class string</div>
<!-- Style bindings -->
<div [style.color]="textColor()">Styled text</div>
<div [style.width.px]="width()">With unit</div>
Use NgOptimizedImage for static images:
import { NgOptimizedImage } from '@angular/common';
@Component({
imports: [NgOptimizedImage],
template: `
<img ngSrc="/assets/hero.jpg" width="800" height="600" priority />
<img [ngSrc]="imageUrl()" width="200" height="200" />
`,
})
export class Hero {
imageUrl = input.required<string>();
}
For detailed patterns, see references/component-patterns.md.
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-1 --plugin analogjs-angular-skills-3Guides developers to author Angular components with proper inputs, outputs, change detection strategy (OnPush), and lifecycle hooks. Covers signal-based inputs/outputs (Angular 17+).
Builds token-driven Angular components with signals and standalone components. Use when creating Angular component libraries, integrating design tokens, or building design system components with new control flow syntax.
Guides modern Angular development (v20+) using Signals, Standalone Components, Zoneless apps, SSR/Hydration, and reactive patterns.