Extract reusable skills from Claude Code conversations using Fabric AI patterns. Transforms conversation history into well-structured SKILL.md files.
npx claudepluginhub rafaelcalleja/claude-market-place --plugin skill-extractorThis skill should be used when the user asks to 'extract a skill from a debugging session', 'convert debugging session to skill', 'create skill from debug history', 'generate skill from troubleshooting', or mentions extracting reusable knowledge from Claude Code debugging conversations. Transforms conversation history into well-structured, reusable skills using conversation parsing and Fabric AI patterns.
This skill should be used when the user asks to 'extract a skill from a conversation', 'convert conversation to skill', 'create skill from chat history', 'generate skill from session', or mentions extracting reusable workflows from Claude Code conversations. Uses Fabric AI patterns to distill conversations into actionable skills.
This skill should be used when the user requests "get JSON with fields X, Y, Z", "need JSON output from this text", "create structured JSON from", or provides a JSON schema they want extracted from input data. Use this for converting ANY text into structured JSON format.
Complete collection of battle-tested Claude Code configs from an Anthropic hackathon winner - agents, skills, hooks, and rules evolved over 10+ months of intensive daily use
Manus-style persistent markdown files for planning, progress tracking, and knowledge storage. Works with Claude Code, Kiro, Clawd CLI, Gemini CLI, Cursor, Continue, and 11+ AI coding assistants.
Core skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
Tools to maintain and improve CLAUDE.md files - audit quality, capture session learnings, and keep project memory current.
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
Claude Code skills for Godot 4.x game development - GDScript patterns, interactive MCP workflows, scene design, and shaders