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By Owl-Listener
Generate UX research artifacts like personas, empathy maps, journey maps, interview scripts, usability test plans, and diary studies. Analyze qualitative data from interviews, card sorts, and observations into affinity diagrams, themes, jobs-to-be-done, insights, and prioritized opportunities. Run full research cycles or targeted syntheses.
npx claudepluginhub owl-listener/designer-skills --plugin design-researchRun a full user research cycle — persona creation, empathy mapping, and journey mapping for a product or feature.
Prepare an interview script or summarize an interview transcript into structured insights.
Synthesize research data into affinity diagrams, themes, and actionable insights.
Design a complete usability test plan with tasks, metrics, and facilitation guide.
Organize qualitative research data into an affinity diagram with themes, clusters, and insight statements. Use when synthesizing large amounts of qualitative data from interviews, observations, or surveys.
Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.
Design a diary study plan with prompts, duration, participant criteria, and analysis framework. Use when you need to understand user behavior over time in natural contexts.
Build a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.
Create a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.
Share bugs, ideas, or general feedback.
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User research skills for designers: personas, empathy maps, journey maps, interview scripts, usability testing, and card sorting.
Shape product direction through competitive analysis, design principles, experience mapping, and strategic alignment.
Design with Intent. A comprehensive UX and design strategy system — 15 specialized skills and 6 named agents covering strategy, research, experience design, quality assurance, accessibility, measurement, and engineering handoff.
Design & UX skills: UX Research Plan, Design Critique, Accessibility Audit. Create research plans with discussion guides, critique designs using JTBD and Gestalt principles, and audit for WCAG 2.2 compliance.
ユーザージャーニーマップを6つの専門エージェントチームで作成するスキル。認知から推薦まで5フェーズで行動・思考・感情・接点・機能・課題・機会・Devアクションを構造化しMarkdownとPencil(.pen)ビジュアルで出力する
Design workflow for coding agents: discovery, research, strategy, inclusive design, critique, and handoff — enforced automatically
Essential designer utilities for writing rationale, building presentations, crafting case studies, UX writing, and driving adoption.
Shape product direction through competitive analysis, design principles, experience mapping, and strategic alignment.
Craft polished user interfaces with layout grids, color systems, typography scales, responsive patterns, and visual hierarchy.
Plan and execute design validation through prototyping strategies, usability testing, heuristic evaluation, and A/B experiments.
Build, document, and maintain scalable design systems — from tokens and components to accessibility and theming.
Agentic skills, commands, and plugins for design — from research to systems, UI, interaction, and delivery. 63 skills and 27 commands across 8 plugins for Claude Code.
| Plugin | Skills | Commands | Description |
|---|---|---|---|
| design-research | 10 | 4 | User research: personas, empathy maps, journey maps, interviews, usability testing, and card sorting. |
| design-systems | 8 | 3 | Build and maintain design systems: tokens, components, accessibility, theming, and documentation. |
| ux-strategy | 8 | 3 | Shape product direction: competitive analysis, design principles, experience mapping, and alignment. |
| ui-design | 9 | 4 | Craft polished interfaces: layout grids, color systems, typography, responsive design, and data viz. |
| interaction-design | 7 | 3 | Design meaningful interactions: micro-animations, state machines, gestures, error handling, and feedback. |
| prototyping-testing | 8 | 4 | Validate designs: prototyping strategies, usability testing, heuristic evaluation, and A/B experiments. |
| design-ops | 7 | 3 | Streamline operations: critique frameworks, handoff specs, sprint planning, and team workflows. |
| designer-toolkit | 6 | 3 | Essential utilities: design rationale, presentations, case studies, UX writing, and system adoption. |
In Claude Code, run:
/plugin marketplace add Owl-Listener/designer-skills
This registers the marketplace so you can browse and install individual plugins.
Open the plugin manager and browse available plugins:
/plugin
Go to the Discover tab to see all 8 design plugins, then select and install the ones you want.
| Command | Plugin | Description |
|---|---|---|
/design-research:discover | design-research | Run a full user research discovery cycle. |
/design-research:interview | design-research | Prepare and conduct a user interview. |
/design-research:test-plan | design-research | Create a usability test plan. |
/design-research:synthesize | design-research | Synthesize research data into insights. |
/design-systems:audit-system | design-systems | Audit a design system for consistency and accessibility. |
/design-systems:create-component | design-systems | Scaffold a full component specification. |
/design-systems:tokenize | design-systems | Extract and organize design tokens. |
/ux-strategy:strategize | ux-strategy | Develop a complete UX strategy. |
/ux-strategy:benchmark | ux-strategy | Run a competitive benchmarking analysis. |
/ux-strategy:frame-problem | ux-strategy | Structure an ambiguous challenge into a clear problem. |
/ui-design:design-screen | ui-design | Design a complete screen layout. |
/ui-design:color-palette | ui-design | Generate a full color palette with accessibility checks. |
/ui-design:type-system | ui-design | Create a complete typography system. |
/ui-design:responsive-audit | ui-design | Audit a design for responsive behavior. |
/interaction-design:design-interaction | interaction-design | Design a complete interaction flow. |
/interaction-design:map-states | interaction-design | Model states and transitions for a component. |
/interaction-design:error-flow | interaction-design | Design error handling for a feature. |
/prototyping-testing:prototype-plan | prototyping-testing | Create a prototyping and testing plan. |
/prototyping-testing:evaluate | prototyping-testing | Run a heuristic evaluation. |
/prototyping-testing:test-plan | prototyping-testing | Design a complete usability testing plan. |
/prototyping-testing:experiment | prototyping-testing | Design an A/B experiment. |
/design-ops:plan-sprint | design-ops | Plan a design sprint. |
/design-ops:handoff | design-ops | Generate a developer handoff package. |
/design-ops:setup-workflow | design-ops | Set up a design team workflow. |
/designer-toolkit:write-rationale | designer-toolkit | Write design rationale for decisions. |
/designer-toolkit:build-presentation | designer-toolkit | Structure a design presentation. |
/designer-toolkit:write-case-study | designer-toolkit | Create a portfolio case study. |