By martin-janci
Git worktree management - create, list, delete, switch worktrees for parallel branch development
npx claudepluginhub hanibalsk/claude-marketplace --plugin worktreeA curated marketplace for Claude Code plugins.
Add this marketplace to Claude Code:
/plugin marketplace add hanibalsk/claude-marketplace
Browse and install plugins:
/plugin
Minimalist autonomous agent framework using Claude Code hooks.
Features:
/loop - Start autonomous iteration loop/stop - Gracefully stop the loop/status - Check progress and queue status/queue - Manage work items/spawn - Launch specific agent typesAgents included:
developer - Feature development with TDDreviewer - Code review (read-only)fixer - Fix bugs and CI failuresorchestrator - Autonomous workflow controlexplorer - Fast codebase explorationpr-shepherd - PR lifecycle managementconflict-resolver - Merge conflict resolutionInstall:
/plugin install claude-auto-agents@hanibalsk-marketplace
To add a plugin to this marketplace, submit a PR with your plugin added to .claude-plugin/marketplace.json.
MIT
Access thousands of AI prompts and skills directly in your AI coding assistant. Search prompts, discover skills, save your own, and improve prompts with AI.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Behavioral guidelines to reduce common LLM coding mistakes, derived from Andrej Karpathy's observations on LLM coding pitfalls
Design vocabulary and skills for frontend development. Includes 18 commands (/polish, /distill, /audit, /typeset, /overdrive, etc.) and an enhanced impeccable skill with curated anti-patterns.
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
Claude Code skills for Godot 4.x game development - GDScript patterns, interactive MCP workflows, scene design, and shaders