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By ed3dai
Analyze Claude Code session transcripts to evaluate prompting effectiveness, agent performance, and environment gaps in environment or tooling, and export sessions as Markdown for review.
npx claudepluginhub ed3dai/ed3d-plugins --plugin ed3d-session-reflectionUse when the user wants to export a Claude Code session transcript as a readable Markdown file — converts the current session (or a specified transcript path) into GitHub-flavored Markdown with metadata header, collapsible tool results, and thinking blocks
Use when the user wants to review their recent Claude Code sessions for patterns — analyzes the last N sessions (default 5) in the current project, dispatching parallel reviewers per session, then synthesizing cross-session findings
Use when the user wants to review a Claude Code session for quality — analyzes the current session (or a specified transcript path) for prompting effectiveness, agent performance, and environment gaps, producing actionable recommendations
Uses power tools
Uses Bash, Write, or Edit tools
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Core agents for general-purpose tasks. Other plugins expect this to exist.
Generate an explorable HTML report of Claude Code session usage — tokens, cache efficiency, subagents, skills, and the most expensive prompts — from local ~/.claude/projects transcripts.
Analyze Claude Code agent session transcripts to identify inefficiencies, anti-patterns, repeated mistakes, missing tooling opportunities, and user frustration signals for continuous improvement
会话管理插件 - 智能保存和恢复 Claude Code 会话,支持进度跟踪和工作连续性
Session transcript timeline viewer for Claude Code and Codex agent sessions
Auto-captures Claude Code sessions as narrative worklogs and detects user steering patterns
Core agents for general-purpose tasks. Other plugins expect this to exist.
Agents used for research across multiple data sources. Other plugins expect this one to be enabled.
Getting started guide and onboarding for ed3d-plugins
Playwright automation toolkit with MCP integration, specialized agent for browser control, and best practice skills
Ed's stylistic particulars for writing code and English.
This is my collection of plugins that I use on a day-to-day basis for getting stuff done with Claude Code. Most of these are development-oriented in some way or another, but also often end up being useful for other things. Product design, general research, accidentally becoming my homelab sysadmin—these are a lot of what I've learned so far and what I've found helpful.
The big stick in this repository is ed3d-plan-and-execute, which implements an "RPI" (research-plan-implement) loop that I think does a really good job of avoiding hallucination in the planning stages, adhering to high-level product requirements, avoiding drift between design planning and implementation planning, and reviewing the results such that you get out the other end not just what you asked for, but what you actually wanted.
NOTE: ed3d-plugins is generally a more stable marketplace. If you'd like to track changes as they happen a bit more aggressively, take a look at ed3d-plugins-testing.
ed3d-plan-and-executeMore in the README for the plugin, and it's worth skimming, but here's a quickstart:
Rough Idea
│
▼
/start-design-plan ──────► Design Document (committed to git)
│
▼
/start-implementation-plan ──► Implementation Plan (phase files)
│
▼
/execute-implementation-plan ──► Working Code (reviewed & committed)
Customization: Create .ed3d/design-plan-guidance.md and .ed3d/implementation-plan-guidance.md in your project to provide project-specific constraints, terminology, and standards. Run /how-to-customize for details.
| Plugin | Description |
|---|---|
ed3d-00-getting-started | Getting started guide and onboarding for ed3d-plugins. Run /getting-started to see this README. |
ed3d-plan-and-execute | Planning and execution workflows for Claude Code. Feed it a decent-sized task and it'll help you get it done in a sustainable and thought-through way |
ed3d-house-style | House style for software development; Very Opinionated |
ed3d-basic-agents | Core agents for general-purpose tasks (haiku, sonnet, opus). Other plugins expect this to exist |
ed3d-research-agents | Agents for research across multiple data sources (codebase, internet, combined); other plugins expect this to exist |
ed3d-extending-claude | Knowledge skills for extending Claude Code: plugins, commands, agents, skills, hooks, MCP servers. Other plugins expect this to exist |
ed3d-playwright | Playwright automation with subagents |
ed3d-hook-skill-reinforcement | UserPromptSubmit hook that reinforces the need to activate skills—helps make sure skills actually get used. Requires ed3d-extending-claude to work |
ed3d-hook-claudemd-reminder | PostToolUse hook that reminds to update CLAUDE.md before committing |
ed3d-hook-security-hardening | PreToolUse and PostToolUse hooks that catch secrets leakage patterns |
ed3d-session-reflection | EXPERIMENTAL. Session awareness and conversation review tooling. Requires ed3d-extending-claude |
/plugin marketplace add https://github.com/ed3dai/ed3d-plugins.git
All plugins are available from the ed3d-plugins marketplace:
/plugin install ed3d-plan-and-execute@ed3d-plugins
/plugin install ed3d-house-style@ed3d-plugins
# ... etc
ed3d-plugins/
├── .claude-plugin/
│ └── marketplace.json
├── plugins/
│ ├── ed3d-00-getting-started/
│ ├── ed3d-plan-and-execute/
│ ├── ed3d-house-style/
│ ├── ed3d-basic-agents/
│ ├── ed3d-research-agents/
│ ├── ed3d-extending-claude/
│ ├── ed3d-playwright/
│ ├── ed3d-hook-skill-reinforcement/
│ ├── ed3d-hook-claudemd-reminder/
│ ├── ed3d-hook-security-hardening/
│ └── ed3d-session-reflection/
└── README.md
Issues and pull requests gratefully solicited, except ed3d-house-style is my house style, and provided for reference, so I might not take contributions there. (You can make your own house-style plugin though and use that instead!)
ed3d-plan-and-execute and parts of ed3d-extending-claude are derived from obra/superpowers by Jesse Vincent. The original plugin has been folded, spindled, and mutilated extensively.
Some skills in ed3d-house-style are derived from obra/superpowers and others (property-based-testing is a big one) are derived from the Trail of Bits Skills repository.
The original obra/superpowers code in this repository is licensed under the MIT License, copyright Jesse Vincent. See plugins/ed3d-plan-and-execute/LICENSE.superpowers.