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By bendrucker
Enforce Go coding standards, best practices, and table-driven testing patterns while blocking red-flag file names (Utils, Helper, Service, Manager, Calculator) to promote object-oriented design.
npx claudepluginhub bendrucker/claude --plugin goMy personal plugin marketplace for Claude Code, Anthropic's AI coding assistant.
This repository provides plugins for Claude Code, organized as a plugin marketplace. Plugins extend Claude Code with language conventions, workflow automation, service integrations, and custom behaviors.
It also contains my user configuration.
Many plugins include TypeScript hooks and scripts that require Bun to run. See Bun's installation guide for setup instructions. Bun runs TypeScript natively and auto-installs missing dependencies on first run.
Browse the plugins/ directory to see available plugins. Each plugin has its own README describing its contents.
The user/ directory contains user-level Claude Code configuration that gets symlinked to ~/.claude. This includes global instructions, settings (plugins, permissions, sandbox), and hooks that apply across all projects.
To test a plugin locally without publishing:
claude --plugin-dir ./plugins/<name> --setting-sources local
This isolates the session from user/project settings, loading only the specified plugin. Use this to verify changes before committing.
MIT © Ben Drucker
Go language discipline: conventions, idioms, toolchain, and LSP-powered code intelligence
Modifies files
Hook triggers on file write and edit operations
Share bugs, ideas, or general feedback.
Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Go development following Google Go style guide with Go 1.25+ features and best practices
Advanced Go skills for concurrency, error handling, and interfaces.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
Comprehensive feature development workflow with specialized agents for codebase exploration, architecture design, and quality review
Writing style enforcement hooks and AI trope detection
Code review workflows for peer and self review
Cross-tool daily review workflow
Bun runtime patterns, bunx, shell scripting, lockfile, and testing
Interacting with Things 3 task manager for Mac
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