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By arogyareddy
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
npx claudepluginhub arogyareddy/https-github.com-wshobson-agents --plugin game-developmentMaster Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Uses power tools
Uses Bash, Write, or Edit tools
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Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Access thousands of AI prompts and skills directly in your AI coding assistant. Search prompts, discover skills, save your own, and improve prompts with AI.
Complete developer toolkit for Claude Code
Orchestrate multi-agent teams for parallel code review, hypothesis-driven debugging, and coordinated feature development using Claude Code's Agent Teams
Intelligent draw.io diagramming plugin with AI-powered diagram generation, multi-platform embedding (GitHub, Confluence, Azure DevOps, Notion, Teams, Harness), conditional formatting, live data binding, and MCP server integration for programmatic diagram creation and management.
Comprehensive .NET development skills for modern C#, ASP.NET, MAUI, Blazor, Aspire, EF Core, Native AOT, testing, security, performance optimization, CI/CD, and cloud-native applications
Unity Development Toolkit - Expert agents for scripting/refactoring/optimization, script templates, and Agent Skills for Unity C# development
Curate auto-memory, promote learnings to CLAUDE.md and rules, extract proven patterns into reusable skills.
Multi-agent collaboration plugin for Claude Code. Spawn N parallel subagents that compete on code optimization, content drafts, research approaches, or any problem that benefits from diverse solutions. Evaluate by metric or LLM judge, merge the winner. 7 slash commands, agent templates, git DAG orchestration, message board coordination.
Autonomous experiment loop that optimizes any file by a measurable metric. 5 slash commands, 8 evaluators, configurable loop intervals (10min to monthly).
Production-grade Playwright testing toolkit. Generate tests from specs, fix flaky failures, migrate from Cypress/Selenium, sync with TestRail, run on BrowserStack. 55+ ready-to-use templates, 3 specialized agents, smart reporting that plugs into your existing workflow.
Ultra-compressed communication mode. Cuts ~75% of tokens while keeping full technical accuracy by speaking like a caveman.
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