From plugin-eval
Runs PluginEval quality evaluation on a plugin or skill directory, scoring across 10 dimensions with optional quick mode for static analysis only.
How this command is triggered — by the user, by Claude, or both
Slash command
/plugin-eval:eval <path> [--depth quick|standard]The summary Claude sees in its command listing — used to decide when to auto-load this command
Run the PluginEval quality evaluation on a plugin or skill directory.
## Usage
/eval <path> — evaluate at standard depth (static + LLM judge)
/eval <path> --depth quick — static analysis only (instant)
## Process
### Step 1: Run Static Analysis (Layer 1)
Parse the JSON output to get `composite.score`, `composite.dimensions`, and `layers[0].anti_patterns`.
### Step 2: LLM Judge (Layer 2) — if NOT --depth quick
Dispatch the `eval-judge` agent with the skill path:
> Evaluate the skill at: {resolved_path}
> Read the SKILL.md file and any references/ files, then score it on all 4 dimen...Run the PluginEval quality evaluation on a plugin or skill directory.
/eval — evaluate at standard depth (static + LLM judge) /eval --depth quick — static analysis only (instant)
cd "${CLAUDE_PLUGIN_ROOT}"
uv run plugin-eval score {argument} --depth quick --output json
Parse the JSON output to get composite.score, composite.dimensions, and layers[0].anti_patterns.
Dispatch the eval-judge agent with the skill path:
Evaluate the skill at: {resolved_path} Read the SKILL.md file and any references/ files, then score it on all 4 dimensions. Return your scores as JSON.
The judge returns scores for: triggering_accuracy, orchestration_fitness, output_quality, scope_calibration.
If quick depth: Report the Layer 1 results directly from the CLI output.
If standard depth: Blend Layer 1 and Layer 2 scores.
For each dimension, use these blend weights (Static:Judge):
Dimension weights: triggering(0.25), orchestration(0.20), output(0.15), scope(0.12), disclosure(0.10), efficiency(0.06), robustness(0.05), structural(0.03), code_quality(0.02), coherence(0.02)
Final = sum(weight * blended_score) * 100 * anti_pattern_penalty
## Overall Score: {score}/100 {badge}
## Layer Breakdown
| Layer | Score |
|-------|-------|
## Dimension Scores
| Dimension | Weight | Score | Grade |
|-----------|--------|-------|-------|
## Anti-Patterns Detected
## Recommendations
Badge thresholds: Platinum(90+), Gold(80+), Silver(70+), Bronze(60+)
npx claudepluginhub eplord/agents-claude-code --plugin plugin-eval27plugins reuse this command
First indexed Mar 27, 2026
Showing the 6 earliest of 27 plugins
/evalRuns PluginEval quality evaluation on a plugin or skill directory, scoring across 10 dimensions with optional quick mode for static analysis only.
/benchmark-skillsBenchmark all skills across the marketplace with static analysis and quality assessment
/plugin-reviewReviews plugin quality across three tiers (branch, pr, release) with quick gates, quality scoring, and full ecosystem audit. Detects affected plugins from git diff and checks for side effects.
/eval-skillEvaluates a SKILL.md file across six quality dimensions (D1–D6) using local validators and LLM scoring. Supports scoped evaluation and CI mode.
/eval-skillDeep-evaluates a single skill using static analysis and qualitative review, both individually and in context of the full setup. Checks if a skill is worth keeping, well-built, or redundant.
/plugin-reviewReviews Claude Code plugin at <plugin-path> against best practices, tracks progress in state file, validates components, and recommends improvements.