Use when explaining code, technical concepts, or implementation decisions. Provides structured approach to creating clear, understandable explanations tailored to the audience.
Creates clear, structured explanations for code, concepts, and technical decisions tailored to your audience. Use when you need to explain what code does, why it was written that way, or how a technical concept works.
/plugin marketplace add TheBushidoCollective/han/plugin install jutsu-scratch@hanThis skill is limited to using the following tools:
Create clear, insightful explanations of code, concepts, and technical decisions.
Clarity over completeness. An explanation is only useful if it's understood.
What are they really asking?
Read before explaining:
Anti-pattern: Explaining code you only partially understand
Start broad, then narrow:
Match explanation to context:
For "What does this do?"
BAD: "It's a reducer function that takes state and action..."
GOOD: "This manages the shopping cart state. When you add/remove
items, it updates the cart and recalculates the total."
For "How does this work?"
BAD: "It just loops through items and sums prices."
GOOD: "It iterates through cart items, applies discounts to each,
then sums the discounted prices. Tax is calculated on the
subtotal, not individual items, to avoid rounding errors."
For "Why this approach?"
BAD: "Because it's faster."
GOOD: "We chose this over X because: (1) handles async updates
correctly, (2) prevents race conditions when multiple users
modify the cart, (3) makes testing easier. Trade-off is
slightly more complex code."
## What it does
[One-sentence plain English summary]
## Purpose
[Why this code exists, what problem it solves]
## How it works
1. [High-level step 1]
2. [High-level step 2]
3. [High-level step 3]
### Key details
- [Important implementation detail 1]
- [Important implementation detail 2]
### Example
[Concrete example showing usage]
## Related
- [Link to related code/docs]
## [Concept Name]
[One-sentence definition]
### Why it matters
[Practical importance, when you'd use it]
### How it works
[High-level explanation without jargon]
### Example
[Concrete, relatable example]
### In our codebase
[Where we use this concept, with links]
### Common pitfalls
[What to watch out for]
## Decision: [What was decided]
### Context
[Situation that required a decision]
### Options considered
1. **[Option 1]**: [Brief description]
- Pros: [Key benefits]
- Cons: [Key drawbacks]
2. **[Option 2]**: [Brief description]
- Pros: [Key benefits]
- Cons: [Key drawbacks]
### Choice: [Selected option]
**Rationale:**
[Why this option was chosen over others]
### Trade-offs accepted
[What we gave up by choosing this approach]
### References
[Links to discussions, docs, related decisions]
Bad: "This uses a common design pattern for state management" Good: "This uses the Redux pattern: all state changes go through a central store via actions and reducers"
Example: "Think of this like a restaurant kitchen:
Warning: Don't force analogies. If it's clearer without, skip it.
// BAD explanation:
// "This function filters and maps the array"
// GOOD explanation:
// "This function finds all active users and formats them for display:
const displayUsers = users
.filter(u => u.status === 'active') // Only show active users
.map(u => ({ // Convert to display format
id: u.id,
name: `${u.firstName} ${u.lastName}`,
joined: formatDate(u.createdAt)
}))
Bad: "This leverages a memoized selector with referential equality optimization" Good: "This caches the filtered list so we don't recalculate it every render, improving performance"
Exception: When explaining what jargon means: "Memoization means caching function results so we don't recompute the same thing twice."
## Error: "Cannot read property 'map' of undefined"
**What happened:**
You're trying to use `.map()` on something that's `undefined`.
**Where:** [Link to line]
**Why:**
The `users` array hasn't loaded yet (async), so it's `undefined`
when the component first renders.
**Fix:**
```typescript
// Before
users.map(u => ...)
// After
{users?.map(u => ...) || <Loading />}
Why this works:
?. is optional chaining - it only calls .map() if users
exists. If not, it shows a loading state instead.
### Explaining "Why Not X?"
```markdown
## Why not use X?
**Context:** [What X is]
**Reasons we chose Y instead:**
1. **[Primary reason]**: [Explanation]
2. **[Secondary reason]**: [Explanation]
3. **[Tertiary reason]**: [Explanation]
**Trade-offs:**
Y is slower than X, but the reliability benefit outweighs the
50ms performance difference.
**When X would be better:**
If we needed real-time updates (< 100ms), X would be the right choice.
## Legacy: [Module Name]
**What it does:** [Current function]
**History:**
This was written in 2019 when [context]. At the time, [justification].
**Why it looks odd today:**
Modern approaches would use [better pattern], but this works and
changing it isn't worth the risk.
**If you must modify it:**
1. [Key constraint to preserve]
2. [Another constraint]
3. Add tests first (none exist currently)
**Related:** See [modern equivalent] for new code.
BAD: "This uses HOCs to inject props via connect()"
GOOD: "This connects the component to Redux, giving it access
to the store data it needs. See: [Redux docs link]"
// Don't explain this:
const total = price * quantity // Multiplies price by quantity
// Do explain this:
const total = price * quantity * (1 - discount) * TAX_RATE
// Discount applied before tax, per accounting requirements
BAD: "Similar to what we do in other places"
GOOD: "Similar to UserService.findActive() in services/user.ts:45"
Question: "Why do we use a Set here instead of an Array?"
Bad: "A Set is initialized with new Set() and supports .add() and .has() methods..."
Good: "A Set automatically removes duplicates. We need unique user IDs, and Set handles that for us. An Array would require manual duplicate checking."
After explaining, check:
The best explanation is the one that's understood, not the one that's most complete.
If in doubt, start simple and add detail only when needed.
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
This skill should be used when the user asks to "create a hook", "add a PreToolUse/PostToolUse/Stop hook", "validate tool use", "implement prompt-based hooks", "use ${CLAUDE_PLUGIN_ROOT}", "set up event-driven automation", "block dangerous commands", or mentions hook events (PreToolUse, PostToolUse, Stop, SubagentStop, SessionStart, SessionEnd, UserPromptSubmit, PreCompact, Notification). Provides comprehensive guidance for creating and implementing Claude Code plugin hooks with focus on advanced prompt-based hooks API.