Comprehensive MCP (Model Context Protocol) development guide covering architecture (Host/Client/Server roles, Tools/Resources/Prompts, Control Segregation), server and client implementation with TypeScript SDK, protocol specification (JSON-RPC 2.0, stdio/Streamable HTTP), and security threats (Tool Poisoning, Shadowing, Rug Pull, Prompt Injection). MUST load when building MCP servers or clients. For Claude Code plugin MCP configuration, use plugin-dev:mcp-integration instead. For MCP integration with Vercel AI SDK in web apps, see integrating-ai-web-apps.
Guides developers through building Model Context Protocol servers and clients with TypeScript and security considerations.
npx claudepluginhub sumik5/sumik-claude-pluginThis skill inherits all available tools. When active, it can use any tool Claude has access to.
INSTRUCTIONS.mdreferences/BUILDING-CLIENTS.mdreferences/BUILDING-SERVERS.mdreferences/ECOSYSTEM.mdreferences/PROTOCOL-SPEC.mdreferences/SECURITY.md詳細な手順・ガイドラインは INSTRUCTIONS.md を参照してください。
Expert guidance for Next.js Cache Components and Partial Prerendering (PPR). **PROACTIVE ACTIVATION**: Use this skill automatically when working in Next.js projects that have `cacheComponents: true` in their next.config.ts/next.config.js. When this config is detected, proactively apply Cache Components patterns and best practices to all React Server Component implementations. **DETECTION**: At the start of a session in a Next.js project, check for `cacheComponents: true` in next.config. If enabled, this skill's patterns should guide all component authoring, data fetching, and caching decisions. **USE CASES**: Implementing 'use cache' directive, configuring cache lifetimes with cacheLife(), tagging cached data with cacheTag(), invalidating caches with updateTag()/revalidateTag(), optimizing static vs dynamic content boundaries, debugging cache issues, and reviewing Cache Component implementations.
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.