From rshankras-claude-code-apple-skills
Implements Liquid Glass effects, spring/bounce animations, PhaseAnimator, view transitions, and SF Symbol effects for SwiftUI/AppKit on iOS/macOS. Use for modern Apple UI features.
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-1 --plugin rshankras-claude-code-apple-skillsThis skill is limited to using the following tools:
Skills for implementing Apple's modern design systems across platforms.
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Skills for implementing Apple's modern design systems across platforms.
Use this skill when the user:
Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+.
.glassEffect() APINSGlassEffectViewSwiftUI animation patterns for iOS 13–18+.
/Users/ravishankar/Downloads/docs/SwiftUI-Implementing-Liquid-Glass-Design.md/Users/ravishankar/Downloads/docs/AppKit-Implementing-Liquid-Glass-Design.md