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From gamedesign
Manages the 8-MINE resource registry (bank.yml). Use when initializing the project bank, refreshing resource paths after adding lore or code files, or auditing lore-vs-code integrity. Do NOT use for writing timelines or arc specs - use `dialogic-draft` instead.
npx claudepluginhub rebellioussmile/my-claude-marketplaceHow this skill is triggered — by the user, by Claude, or both
Slash command
/gamedesign:bankThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Maintains `bank.yml`, the single source of truth for all 8-MINE resources (lore, code, personas, output styles, tracking). Two actions: `init` rebuilds or refreshes the registry from the codebase; `challenge` audits every declared path and surfaces lore-vs-code mismatches.
Mandates invoking relevant skills via tools before any response in coding sessions. Covers access, priorities, and adaptations for Claude Code, Copilot CLI, Gemini CLI.
Share bugs, ideas, or general feedback.
Maintains bank.yml, the single source of truth for all 8-MINE resources (lore, code, personas, output styles, tracking). Two actions: init rebuilds or refreshes the registry from the codebase; challenge audits every declared path and surfaces lore-vs-code mismatches.
| # | Action | Role | Input |
|---|---|---|---|
| 01 | init | Scan codebase and write/update bank.yml | project root |
| 02 | challenge | Audit bank.yml paths and lore-vs-code integrity | bank.yml (+ all referenced paths) |
Non-sequential. Trigger-to-action mapping:
initchallengebank.yml manually outside of init — always re-run init after adding a canon resource.challenge is read-only: it reports, never writes.bank.yml are relative to the project root.aidd_docs/memory/internal/bank.yml - the registry file this skill managesaidd_docs/memory/internal/bank.yml - pipeline overview and resource role definitions