Self-regulating Goblins actor implementing Ivan Illich's dynamic sufficiency
/plugin marketplace add plurigrid/asi/plugin install asi-skills@asi-skillsThis skill inherits all available tools. When active, it can use any tool Claude has access to.
Real Spritely Goblins actor that self-regulates workforce via load-based spawning. GF(3) conserved.
"Tools that demand only threshold skill, foster autonomy."
A goblin that:
Σ trits ≡ 0 (mod 3)(use-modules (goblins)
(goblins actor-lib methods)
(ice-9 format)
(srfi srfi-1))
(define (^sufficiency-goblin bcom capacity)
(define queue '())
(define helpers '())
(define my-trit 0)
(define (load-factor)
(/ (length queue) (max 1 capacity)))
(define (gf3-sum)
(+ my-trit (fold + 0 (map cdr helpers))))
(define (balanced-trit-for-spawn)
(case (modulo (+ (gf3-sum) 300) 3)
((0) 0) ((1) -1) ((2) 1)))
(methods
((enqueue item)
(set! queue (cons item queue))
(when (> (load-factor) 0.8)
(let* ((helper-trit (balanced-trit-for-spawn))
(helper (spawn ^sufficiency-goblin 2)))
(set! helpers (cons (cons helper helper-trit) helpers)))))
((release-idle)
(when (and (< (load-factor) 0.3) (pair? helpers))
(set! helpers (cdr helpers))))
((status)
`((load . ,(load-factor))
(helpers . ,(length helpers))
(gf3 . ,(gf3-sum))
(conserved? . ,(zero? (modulo (gf3-sum) 3)))))))
;; Usage with actormap (no networking required)
(define am (make-actormap))
(define goblin (actormap-spawn! am ^sufficiency-goblin 3))
(actormap-run! am (lambda () ($ goblin 'enqueue "work")))
cd ~ && flox activate -- guile -e main /tmp/sufficiency-goblin.scm
╔═══════════════════════════════════════════════════════════════╗
║ DYNAMIC SUFFICIENCY GOBLIN (Real Spritely Goblins) ║
╠═══════════════════════════════════════════════════════════════╣
Created goblin with capacity=3
Enqueued: 1 items, load=33.3%, helpers=0
Enqueued: 2 items, load=66.7%, helpers=0
→ Spawned helper with trit 0 (GF(3)=0)
Enqueued: 3 items, load=100.0%, helpers=1
→ Spawned helper with trit 0 (GF(3)=0)
Enqueued: 4 items, load=133.3%, helpers=2
Status:
queue: 4 items
helpers: 2
GF(3) Σ: 0
conserved: ✓
Processing work...
Processed: braindance-4
Processed: braindance-3
...
Attempting to release idle helpers...
← Released helper (was trit 0)
← Released helper (was trit 0)
Status:
queue: 0 items
helpers: 0
GF(3) Σ: 0
conserved: ✓
╚═══════════════════════════════════════════════════════════════╝
Spawn rule: helper-trit = -Σ(current) mod 3
sum=0 → spawn 0 (neutral)
sum=1 → spawn -1 (balance)
sum=2 → spawn +1 (balance)
Invariant: Σ(goblin + helpers) ≡ 0 (mod 3) ∀ states
flox install guile guile-goblins guile-fibers guile-gnutls
braindance-worlds (0) ⊗ dynamic-sufficiency (+1) ⊗ acsets (-1) = 0 ✓