From asi
Implements self-regulating Guile Goblins actor that spawns helpers above 80% load and releases below 30%, conserving GF(3) trit sum invariant. For Guile actor scaling examples.
npx claudepluginhub plurigrid/asi --plugin asiThis skill uses the workspace's default tool permissions.
**Real Spritely Goblins** actor that self-regulates workforce via load-based spawning. GF(3) conserved.
Enables secure capability-based distributed actors in Guile Scheme using Spritely Goblins and Hoot WebAssembly compiler for portable cognitive agents across browser, server, and embedded environments.
Implements OTP actor patterns in Gleam: processes, message passing, GenServer, supervisors, fault tolerance, state management for concurrent apps on Erlang VM.
Coordinates distributed agents via stigmergy, local rules, and quorum sensing for emergent behavior in systems, teams, or workflows without central control. Use for event-driven architectures and self-organization.
Share bugs, ideas, or general feedback.
Real Spritely Goblins actor that self-regulates workforce via load-based spawning. GF(3) conserved.
"Tools that demand only threshold skill, foster autonomy."
A goblin that:
Σ trits ≡ 0 (mod 3)(use-modules (goblins)
(goblins actor-lib methods)
(ice-9 format)
(srfi srfi-1))
(define (^sufficiency-goblin bcom capacity)
(define queue '())
(define helpers '())
(define my-trit 0)
(define (load-factor)
(/ (length queue) (max 1 capacity)))
(define (gf3-sum)
(+ my-trit (fold + 0 (map cdr helpers))))
(define (balanced-trit-for-spawn)
(case (modulo (+ (gf3-sum) 300) 3)
((0) 0) ((1) -1) ((2) 1)))
(methods
((enqueue item)
(set! queue (cons item queue))
(when (> (load-factor) 0.8)
(let* ((helper-trit (balanced-trit-for-spawn))
(helper (spawn ^sufficiency-goblin 2)))
(set! helpers (cons (cons helper helper-trit) helpers)))))
((release-idle)
(when (and (< (load-factor) 0.3) (pair? helpers))
(set! helpers (cdr helpers))))
((status)
`((load . ,(load-factor))
(helpers . ,(length helpers))
(gf3 . ,(gf3-sum))
(conserved? . ,(zero? (modulo (gf3-sum) 3)))))))
;; Usage with actormap (no networking required)
(define am (make-actormap))
(define goblin (actormap-spawn! am ^sufficiency-goblin 3))
(actormap-run! am (lambda () ($ goblin 'enqueue "work")))
cd ~ && flox activate -- guile -e main /tmp/sufficiency-goblin.scm
╔═══════════════════════════════════════════════════════════════╗
║ DYNAMIC SUFFICIENCY GOBLIN (Real Spritely Goblins) ║
╠═══════════════════════════════════════════════════════════════╣
Created goblin with capacity=3
Enqueued: 1 items, load=33.3%, helpers=0
Enqueued: 2 items, load=66.7%, helpers=0
→ Spawned helper with trit 0 (GF(3)=0)
Enqueued: 3 items, load=100.0%, helpers=1
→ Spawned helper with trit 0 (GF(3)=0)
Enqueued: 4 items, load=133.3%, helpers=2
Status:
queue: 4 items
helpers: 2
GF(3) Σ: 0
conserved: ✓
Processing work...
Processed: braindance-4
Processed: braindance-3
...
Attempting to release idle helpers...
← Released helper (was trit 0)
← Released helper (was trit 0)
Status:
queue: 0 items
helpers: 0
GF(3) Σ: 0
conserved: ✓
╚═══════════════════════════════════════════════════════════════╝
Spawn rule: helper-trit = -Σ(current) mod 3
sum=0 → spawn 0 (neutral)
sum=1 → spawn -1 (balance)
sum=2 → spawn +1 (balance)
Invariant: Σ(goblin + helpers) ≡ 0 (mod 3) ∀ states
flox install guile guile-goblins guile-fibers guile-gnutls
braindance-worlds (0) ⊗ dynamic-sufficiency (+1) ⊗ acsets (-1) = 0 ✓