From asi
Transforms logical proofs into game-theoretic forms via Gödel's Dialectica interpretation. Supports linear logic decomposition, category theory, and GF(3) triads for proof analysis.
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> Proof-as-game interpretation via Gödel's Dialectica
Synthesizes concepts from mathematics, music, and philosophy via category theory morphisms, Badiou triangle, and world-hopping mechanics. Useful for interdisciplinary exploration.
Orchestrates collaborative theorem proving in Lean using lc CLI for state management and parallel agents. Employs skeleton verification, math cards, and architecture planning for complex goals.
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Proof-as-game interpretation via Gödel's Dialectica
Trit: 0 (ERGODIC)
Color: #26D826 (Green)
Role: Coordinator/Transporter
Dialectica transforms proofs into games:
A ⊢ B becomes ∃x. ∀y. R(x, y)
Where:
D(A ∧ B) = ∃(x,x').∀(y,y'). D(A)[x,y] ∧ D(B)[x',y']
D(A → B) = ∃f,F. ∀x,y. D(A)[x, F(x,y)] → D(B)[f(x), y]
D(∀z.A) = ∃f. ∀z,y. D(A)[f(z), y]
D(∃z.A) = ∃(z,x). ∀y. D(A)[x, y]
# World hop via Dialectica
def dialectica_hop(proposition, world_state)
# Transform proposition to game
game = {
proponent_moves: extract_witnesses(proposition),
opponent_moves: extract_challenges(proposition),
winning: atomic_condition(proposition)
}
# Play generates new world
new_world = play_game(game, world_state)
# GF(3) conservation check
verify_gf3(world_state, new_world)
end
Proponent (∃)
↓ witness x
Opponent (∀)
↓ challenge y
Proponent
↓ response (via f, F)
...
Atomic check R(x,y)
Dialectica splits into multiplicative/additive:
A ⊸ B = (A⊥ ⅋ B) # Linear implication
A ⊗ B # Tensor (both needed)
A & B # With (choice)
A ⊕ B # Plus (given)
!A # Of course (reusable)
?A # Why not (garbage)
Chu(Set, ⊥) ≃ *-autonomous category
Objects: (A⁺, A⁻, ⟨-,-⟩: A⁺ × A⁻ → ⊥)
three-match (-1) ⊗ dialectica (0) ⊗ gay-mcp (+1) = 0 ✓
proofgeneral-narya (-1) ⊗ dialectica (0) ⊗ rubato-composer (+1) = 0 ✓
clj-kondo-3color (-1) ⊗ dialectica (0) ⊗ cider-clojure (+1) = 0 ✓
# Transform proof to game
just dialectica-game "A → B"
# Play one round
just dialectica-play witness challenge
# Check linear decomposition
just dialectica-linear prop
Dialectica produces:
Hom_Dial((A,X,α), (B,Y,β)) =
{ (f,F) : A×Y → B, A×Y → X |
α(a, F(a,y)) ≤ β(f(a,y), y) }
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
general: 734 citations in bib.duckdbThis skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.