From agent-almanac
Designs ornamental patterns in modern speculative aesthetics like cyberpunk solarpunk brutalist using CVD-accessible scales (viridis cividis inferno). For UI game assets accessible digital designs.
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Designs polychromatic ornamental patterns using historical color palettes and Speltz taxonomy for Islamic tilework, manuscripts, Art Nouveau. For decorative designs and art history imagery.
Generates seamless tileable patterns using each::sense AI for textiles, wallpapers, gift wrap, digital backgrounds, and surface designs that repeat without visible seams.
Generates complete visual design systems including style guides and AI assets through phased workflow: discovery, synthesis, documentation, asset generation, assembly. Activates on design system, style guide, or color palette mentions.
Share bugs, ideas, or general feedback.
Design ornamental patterns using modern and speculative aesthetics with colorblind-accessible color scales. This skill breaks free from historical period constraints — anachronism is encouraged, hybrid motifs are welcome, and the palette system is built on perceptually uniform color scales designed for universal accessibility.
This is the "unleashed" companion to ornament-style-mono and ornament-style-color. Where those skills ground every decision in art historical fidelity, this skill grounds decisions in genre coherence, color accessibility, and artistic freedom.
Choose a modern or speculative aesthetic as the visual foundation. Unlike historical periods, genres are fluid — mixing and hybridization are encouraged.
Modern and Speculative Aesthetics:
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Genre | Visual Character | Motif Language | Color Tendency |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Cyberpunk | Neon-on-dark, circuit, | Circuit traces, kanji, hexagons, | Neon cyan/magenta on black |
| | tech, glitch | fractured glass, data streams | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Hard Sci-Fi | Clean, technical, | Engineering diagrams, orbital | Cool metallics, deep space |
| | precise | paths, crystalline lattice | blue |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Solarpunk | Organic-tech fusion, | Leaf/vine + solar panel, living | Greens, warm amber, |
| | verdant | architecture, moss on circuit | sunlight |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Biopunk | Organic, visceral, | DNA helix, cell structure, | Deep organics, |
| | grown | mycelium, coral, nerve networks | bioluminescent |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Brutalist | Raw, monumental, | Concrete texture, massive | Grays, concrete, |
| | geometric | geometry, exposed grid, slab | industrial |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Art Deco Revival | Geometric elegance, | Sunburst, chevron, ziggurat, fan, | Gold, black, cream, |
| | luxury | stepped forms | emerald |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Vaporwave | Retro-digital, surreal | Classical busts (glitched), grid, | Pink/teal/purple gradients |
| | | gradient, marble | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Retrofuturism | 1950s-60s future vision | Atomic/Space Age, streamline, ray | Chrome, turquoise, coral |
| | | gun, fin, orbit | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Generative / | Mathematical, | Voronoi, reaction-diffusion, | Any scale -- often viridis |
| Algorithmic | procedural | L-system, noise field, fractal | family |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Afrofuturism | Ancestral + futuristic | Adinkra, kente geometry, cosmic, | Rich earth + metallic + |
| | | mask, constellation | electric |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
Additional supported modes:
Expected: A clearly identified genre (or hybrid) with its characteristic visual language understood. For hybrids, both source traditions should be articulated.
On failure: If the user requests a genre not in the table, research its visual conventions using WebSearch for "[genre] aesthetic visual design motifs" and construct an equivalent entry. The key elements to identify are: visual character, typical motifs, and color tendency.
Choose between a colorblind-accessible scale or a custom palette. Colorblind scales are the recommended default.
Path A: Colorblind-Accessible Scale (Recommended)
Select from perceptually uniform color scales designed for universal readability:
Colorblind-Accessible Color Scales:
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Scale | Type | CVD Safe | Character | Best For |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Viridis | Sequential | All 3 types | Blue-green-yellow, balanced | Default recommendation |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Cividis | Sequential | Deutan + Protan | Blue-to-yellow, muted | Maximum CVD safety |
| | | optimized | | |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Inferno | Sequential | All 3 types | Black-red-yellow-white, hot | Dramatic, high contrast |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Magma | Sequential | All 3 types | Black-purple-orange-yellow | Moody, volcanic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Plasma | Sequential | All 3 types | Purple-pink-orange-yellow | Vivid, energetic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Turbo | Rainbow-like | Moderate | Full spectrum, perceptual | Many distinct colors |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Mako | Sequential | All 3 types | Dark blue to light teal | Cool, oceanic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Rocket | Sequential | All 3 types | Dark to light via warm | Warm, ember-like |
| | | | tones | |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Okabe-Ito | Categorical | All 3 types | 8 distinct colors | Discrete elements, max |
| | | | | distinction |
+------------+---------------+--------------------+-----------------------------+-------------------------+
CVD Types and Impact:
+-----------------------------+----------+-----------------+------------------------------+
| CVD Type | Affects | Confuses | Safe Scales |
+-----------------------------+----------+-----------------+------------------------------+
| Protanopia (red-blind) | ~1% male | Red/green | viridis, cividis, inferno |
+-----------------------------+----------+-----------------+------------------------------+
| Deuteranopia (green-blind) | ~5% male | Red/green | viridis, cividis, inferno |
+-----------------------------+----------+-----------------+------------------------------+
| Tritanopia (blue-yellow) | ~0.01% | Blue/yellow | inferno, magma (with care) |
+-----------------------------+----------+-----------------+------------------------------+
Translating a continuous scale to an ornamental palette: Sample 3-5 colors at evenly spaced intervals along the scale. For a 5-color palette from viridis:
Assign roles using the 60/30/10 framework from ornament-style-color: dominant (largest area), secondary (supporting), accent (focal points).
Path B: Custom Palette
Freeform palette selection with optional CVD simulation check:
Expected: A palette of 3-5 named colors with roles, either sampled from a named scale or custom-defined, with CVD compatibility noted.
On failure: If unsure, use viridis with 3-color sampling (deep purple, teal, yellow). This is the most universally accessible and visually balanced default.
Understand the structural grammar of the chosen motif, using the same framework as the historical skills but with explicit permission for modern compositional techniques.
Perform structural analysis:
Add color-to-structure mapping:
Modern composition techniques (unique to this skill):
Expected: A structural description with explicit color assignments and any modern composition techniques identified.
On failure: If the motif structure is unclear for a modern genre, anchor to the genre's real-world visual precedents. Cyberpunk circuit traces follow band scaffold with translational symmetry. Generative/algorithmic uses radial or field-based scaffold. The motif language may be novel but the structural grammar is universal.
Build the text prompt for Z-Image generation, using the modern prompt template.
Prompt Template:
[Rendering style] of [genre]-inspired ornamental design,
[motif description], [color scale or palette],
[composition type], [mood/atmosphere],
[application context], [additional qualifiers]
Modern Rendering Styles:
digital art — clean digital rendering, screen-ready, smooth gradientsholographic — iridescent, light-diffracting, multi-angle color shiftneon sign — glowing lines on dark ground, light bloom, hot edges3D render — volumetric, lit, material quality, depthglitch art — digitally corrupted, scan-line artifacts, color channel splitvector graphic — flat, clean edges, scalable feel, geometric precisionscreen print — limited color, registration marks, ink quality, tactilelaser etched — precise, metallic surface, ablation marks, technicalgenerative art — procedural, algorithmic, mathematical precisionconcept art — painterly, atmospheric, narrative, cinematic lightingColor Scale in Prompts: Translate the scale name into descriptive color language that the model can interpret:
Example Prompts:
neon sign ornamental design inspired by cyberpunk aesthetic, circuit trace patterns and hexagonal grid, deep purple and teal green and bright yellow colors (viridis palette), repeating border frieze, electric and atmospheric, dark background with glowing elementsdigital art of solarpunk-inspired ornamental panel, vine and leaf motifs intertwined with solar cell geometry, steel blue to golden yellow gradient (cividis palette), vertical panel composition, warm and hopeful atmosphere, organic-technology fusiongenerative art ornamental tile, algorithmic reaction-diffusion pattern, dark purple through burnt orange to pale yellow (magma palette), square repeating unit, mathematical and volcanic, procedural organic quality3D render of Art Deco Revival ornamental medallion with brutalist influence, sunburst and ziggurat geometry in raw concrete and gold, deep indigo through magenta to bright yellow (plasma palette), radial symmetry, monumental eleganceExpected: A prompt of 25-50 words that specifies rendering style, genre, motif, color scale/palette, composition, and mood.
On failure: If the prompt produces colors that do not match the intended scale, front-load the color description. Instead of mentioning the scale name, describe the actual colors at the start: "deep purple, teal green, and bright yellow ornamental design..." Z-Image weights earlier prompt tokens more heavily.
Select resolution and generation parameters.
Resolution by Application:
+--------------------+---------------------+----------------------------------------+
| Application | Recommended | Rationale |
+--------------------+---------------------+----------------------------------------+
| Medallion / Roundel| 1024x1024 (1:1) | Radial symmetry needs square |
+--------------------+---------------------+----------------------------------------+
| Tile / Repeat Unit | 1024x1024 (1:1) | Square for seamless tiling |
+--------------------+---------------------+----------------------------------------+
| Horizontal Frieze | 1280x720 (16:9) | Wide format for running border |
+--------------------+---------------------+----------------------------------------+
| Vertical Panel | 720x1280 (9:16) | Portrait format for columns |
+--------------------+---------------------+----------------------------------------+
| Wide Border | 1344x576 (21:9) | Ultrawide for architectural |
+--------------------+---------------------+----------------------------------------+
| UI Element | 1152x896 (9:7) | Balanced landscape for screen use |
+--------------------+---------------------+----------------------------------------+
| Large Detail | 1536x1536 (1:1) | Higher res for fine gradient work |
+--------------------+---------------------+----------------------------------------+
steps to 10-12 (color gradient detail and scale fidelity benefit from more steps)shift to 3 (default) or 4 for neon-on-dark styles that benefit from higher contrastrandom_seed: true for exploration or random_seed: false with a specific seed for reproducibilityExpected: A complete parameter set. Gradient-based scales need 10+ steps for smooth color transitions.
On failure: If unsure, use 1024x1024 at 10 steps with shift 3. Increase to shift 4 only for neon/glowing/high-contrast styles.
Invoke the Z-Image MCP tool to produce the ornament.
mcp__hf-mcp-server__gr1_z_image_turbo_generate with:
prompt: the constructed prompt from Step 4resolution: from Step 5steps: from Step 5 (recommend 10-12)shift: from Step 5random_seed: from Step 5seed: specific seed if random_seed is falseExpected: A generated image with recognizable ornamental structure and visible color gradient/palette. The color may not perfectly match the specified scale — this is addressed in evaluation.
On failure: If the MCP tool is unavailable, verify that hf-mcp-server is configured (see configure-mcp-server or troubleshoot-mcp-connection). If the generated image is entirely abstract with no ornamental structure, the prompt needs more specific structural language — return to Step 4. If colors are completely wrong, front-load the color names in the prompt.
Assess the generated image against five criteria adapted for modern ornament.
Modern Ornament Evaluation Rubric:
+---------------------+------------------------+-------------------------------------------+
| Criterion | Replaces (from color) | Evaluation Questions |
+---------------------+------------------------+-------------------------------------------+
| 1. Genre Coherence | Period Accuracy | Does it feel like the specified genre? |
| | | Would someone familiar with the genre |
| | | recognize the aesthetic? |
+---------------------+------------------------+-------------------------------------------+
| 2. Color Scale | Palette Match | Does the color gradient/palette |
| Fidelity | | approximate the chosen scale? Are the |
| | | key colors from the scale present? |
+---------------------+------------------------+-------------------------------------------+
| 3. Accessibility | (new criterion) | Would this be distinguishable under the |
| | | target CVD type? Do elements rely solely |
| | | on color or also on shape/texture? |
+---------------------+------------------------+-------------------------------------------+
| 4. Composition | Form-Color Balance | Does the ornamental structure read |
| Quality | | clearly? Does color clarify or obscure |
| | | the motif? |
+---------------------+------------------------+-------------------------------------------+
| 5. Rendering Style | Rendering Style | Does it match the specified rendering |
| | | technique? Does a "neon sign" glow? |
| | | Does "glitch art" show artifacts? |
+---------------------+------------------------+-------------------------------------------+
Expected: A scored evaluation with specific observations. Modern styles with gradient color scales are harder to control than flat historical palettes — expect Adequate on first generation for color scale fidelity.
On failure: If most criteria score Weak, the prompt may need fundamental restructuring. Common fixes: move color descriptions to the very beginning of the prompt, simplify to fewer colors (3 instead of 5), strengthen the genre-specific language, increase steps to 12.
Refine the design through targeted iteration or accept the result.
Modern-Specific Iteration Strategies:
Iteration Budget: Limit to 3 iterations per design concept.
Expected: Improved genre coherence and color fidelity after 1-2 iterations. Perfect scale reproduction is unlikely — aim for "recognizably in the right color family with correct progression direction."
On failure: If iteration is not converging, the color scale may be too subtle for the model to reproduce as a gradient. Simplify by sampling fewer colors from the scale (3 instead of 5) and naming them explicitly. Alternatively, accept the closest approximation and note the deviation in documentation.
Create a complete record of the final design for reproducibility and reference.
Expected: A reproducible record with full color scale documentation and CVD compatibility assessment.
On failure: If full documentation feels excessive, at minimum record the final prompt, seed, color scale name, and CVD compatibility status. These allow reproduction and accessibility verification.
ornament-style-color. If you find yourself policing anachronism or insisting on period-authentic pigments, switch to the historical skills. Here, a Byzantine motif rendered as a cyberpunk neon sign is not an error — it is the pointornament-style-mono — the monochrome foundation skill; useful for establishing motif structure before adding modern color treatmentornament-style-color — the historical color companion; use when period-authentic palettes and art historical fidelity are required instead of modern aestheticsreview-web-design — color theory and accessibility principles apply to ornamental color compositionreview-ux-ui — WCAG color contrast guidelines are relevant when ornament is used in UI contextsmeditate — focused attention and visualization practices can inform abstract pattern development