From partme-ai-full-stack-skills
Guides three.js node-based shading with Nodes API, NodeMaterial, TSL, WebGPURenderer pairing, and PostProcessing for graph shaders, TSL builtins, compute nodes, WebGPU pipelines.
npx claudepluginhub partme-ai/full-stack-skills --plugin t2ui-skillsThis skill uses the workspace's default tool permissions.
**ALWAYS use this skill when the user mentions:**
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
ALWAYS use this skill when the user mentions:
NodeMaterial, TSL, imports from three/nodes or WebGPU entry points in docsWebGPURenderer, PostProcessing (core class) in a node-centric pipelineIMPORTANT: node-tsl vs materials vs postprocessing
| Situation | Skill |
|---|---|
| Standard PBR tuning, no nodes | threejs-materials |
| TSL graph, NodeMaterial, WGSL path | threejs-node-tsl |
Classic EffectComposer + Pass classes | threejs-postprocessing |
| Node post passes listed under Addons TSL in docs | threejs-node-tsl + threejs-postprocessing awareness |
Trigger phrases include:
WebGPURenderer per docs; fall back notes belong in threejs-renderers.PostProcessing core class vs addon composer, clarify table in threejs-renderers / threejs-postprocessing.| Docs section | Representative links |
|---|---|
| Nodes | https://threejs.org/docs/#Nodes |
| TSL | https://threejs.org/docs/TSL.html |
| NodeMaterial | https://threejs.org/docs/NodeMaterial.html |
| WebGPU renderer | https://threejs.org/docs/WebGPURenderer.html |
PostProcessing class with addons EffectComposer—names collide in conversation.The Nodes index and TSL page are large and fast-moving. Treat https://threejs.org/docs/ as the source of truth for the user’s installed three.js; prefer linking NodeMaterial and WebGPURenderer over paraphrasing long symbol lists.
When answering under this skill, prefer responses that:
#Nodes rather than inventing API names.PostProcessing vs addon EffectComposer (threejs-postprocessing).English: tsl, node material, nodes, webgpu, wgsl, three.js shading language, node builder, nodematerial
中文: TSL、节点材质、WebGPU、着色语言、NodeMaterial、three.js