From partme-ai-full-stack-skills
Loads and exports three.js assets using LoadingManager, GLTFLoader with DRACOLoader/KTX2Loader, FileLoader, Addons loaders, and GLTFExporter for models, HDR, LUT, fonts, compressed textures.
npx claudepluginhub partme-ai/full-stack-skills --plugin t2ui-skillsThis skill uses the workspace's default tool permissions.
**ALWAYS use this skill when the user mentions:**
Creates isolated Git worktrees for feature branches with prioritized directory selection, gitignore safety checks, auto project setup for Node/Python/Rust/Go, and baseline verification.
Executes implementation plans in current session by dispatching fresh subagents per independent task, with two-stage reviews: spec compliance then code quality.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
ALWAYS use this skill when the user mentions:
GLTFLoader, DRACOLoader, KTX2Loader, FBXLoader, OBJLoader, progress and error handlingLoadingManager for global progress, Cache for HTTP caching controlGLTFExporter, OBJExporter, HDR/KTX2 export pipelinesIMPORTANT: loaders vs textures
Texture/DataTexture parameters, sampling, PMREM after you already have image buffers.IMPORTANT: loaders vs dev-setup
Trigger phrases include:
onStart/onLoad/onProgress/onError.DRACOLoader, set decoder path, attach to GLTFLoader.setDRACOLoader per current docs.KTX2Loader with transcoder path and connect to GLTFLoader when using Basis textures.GLTFExporter with options matching round-trip needs; note large scenes and binary vs JSON.See examples/workflow-gltf-draco.md.
| Docs section | Representative links |
|---|---|
| Core Loaders | https://threejs.org/docs/LoadingManager.html |
| Core Loaders | https://threejs.org/docs/GLTFLoader.html |
| Addons Exporters | https://threejs.org/docs/GLTFExporter.html |
| Addons Loaders | https://threejs.org/docs/DRACOLoader.html |
Extended list: references/official-sections.md.
renderer.initTexture implications when cloning materials.Loader and exporter APIs (especially GLTFLoader + DRACOLoader / KTX2Loader wiring) change between three.js versions. Follow Loaders and Addons → Loaders / Exporters in three.js docs; decoder WASM paths are deployment-specific, not library-version alone.
When answering under this skill, prefer responses that:
LoadingManager, GLTFLoader, or the relevant format page on https://threejs.org/docs/.dispose() when replacing entire loaded scenes.English: gltf, gltfloader, dracoloader, ktx2, loadingmanager, cache, exporter, asset pipeline, three.js
中文: GLTFLoader、加载器、Draco、KTX2、导出、资源、进度、three.js