This skill should be used when the user asks about "sound direction", "audio style", "sonic identity", "music style", "SFX design", "audio mixing", "soundscape", "audio coherence", "audio design document", or discusses establishing or reviewing audio direction. Provides audio direction framework for sonic coherence.
/plugin marketplace add nethercore-systems/nethercore-ai-plugins/plugin install creative-direction@nethercore-ai-pluginsThis skill inherits all available tools. When active, it can use any tool Claude has access to.
references/adaptive-music.mdreferences/mixing-techniques.mdreferences/sound-categories.mdEstablish and maintain sonic coherence through systematic sound direction.
When one dominates inappropriately, the soundscape fails.
| Dimension | Spectrum |
|---|---|
| Frequency Balance | Bassy ←→ Airy |
| Texture | Synthetic ←→ Organic |
| Processing | Clean ←→ Distorted |
| Reverb | Dry ←→ Wet |
| Dynamics | Compressed ←→ Wide range |
| Attack | Gradual ←→ Punchy |
PRIORITY 1 (Never duck):
├── Player damage/death feedback
├── Critical gameplay cues
└── Dialogue (when present)
PRIORITY 2 (Light ducking):
├── Player action feedback
├── Immediate threats
└── Important UI
PRIORITY 3 (Duck for 1-2):
├── Ambient world sounds
├── Background music
└── Environmental effects
PRIORITY 4 (Most flexible):
├── Atmospheric layers
└── Distant sounds
| Element | Range |
|---|---|
| Player Actions | +2 to +6dB |
| Enemy Attacks | +0 to +4dB |
| Ambient | -6 to -12dB |
| UI Feedback | +0 to +3dB |
| Dialogue | +6 to +10dB |
Store in .studio/sound-direction.md or .studio/creative-direction.md.
references/mixing-techniques.md - Technical mixingreferences/adaptive-music.md - Dynamic musicreferences/sound-categories.md - SFX categorizationThis skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
This skill should be used when the user asks to "create a hook", "add a PreToolUse/PostToolUse/Stop hook", "validate tool use", "implement prompt-based hooks", "use ${CLAUDE_PLUGIN_ROOT}", "set up event-driven automation", "block dangerous commands", or mentions hook events (PreToolUse, PostToolUse, Stop, SubagentStop, SessionStart, SessionEnd, UserPromptSubmit, PreCompact, Notification). Provides comprehensive guidance for creating and implementing Claude Code plugin hooks with focus on advanced prompt-based hooks API.