Provides SwiftUI patterns for @Observable state management, view composition, NavigationStack navigation, environment injection, and performance optimization in iOS/macOS apps.
From muggle-ai-teamsnpx claudepluginhub multiplex-ai/muggle-ai-teams --plugin muggle-ai-teamsThis skill uses the workspace's default tool permissions.
Executes pre-written implementation plans: critically reviews, follows bite-sized steps exactly, runs verifications, tracks progress with checkpoints, uses git worktrees, stops on blockers.
Guides idea refinement into designs: explores context, asks questions one-by-one, proposes approaches, presents sections for approval, writes/review specs before coding.
Dispatches parallel agents to independently tackle 2+ tasks like separate test failures or subsystems without shared state or dependencies.
Modern SwiftUI patterns for building declarative, performant user interfaces on Apple platforms. Covers the Observation framework, view composition, type-safe navigation, and performance optimization.
@State, @Observable, @Binding)NavigationStackChoose the simplest wrapper that fits:
| Wrapper | Use Case |
|---|---|
@State | View-local value types (toggles, form fields, sheet presentation) |
@Binding | Two-way reference to parent's @State |
@Observable class + @State | Owned model with multiple properties |
@Observable class (no wrapper) | Read-only reference passed from parent |
@Bindable | Two-way binding to an @Observable property |
@Environment | Shared dependencies injected via .environment() |
Use @Observable (not ObservableObject) — it tracks property-level changes so SwiftUI only re-renders views that read the changed property:
@Observable
final class ItemListViewModel {
private(set) var items: [Item] = []
private(set) var isLoading = false
var searchText = ""
private let repository: any ItemRepository
init(repository: any ItemRepository = DefaultItemRepository()) {
self.repository = repository
}
func load() async {
isLoading = true
defer { isLoading = false }
items = (try? await repository.fetchAll()) ?? []
}
}
struct ItemListView: View {
@State private var viewModel: ItemListViewModel
init(viewModel: ItemListViewModel = ItemListViewModel()) {
_viewModel = State(initialValue: viewModel)
}
var body: some View {
List(viewModel.items) { item in
ItemRow(item: item)
}
.searchable(text: $viewModel.searchText)
.overlay { if viewModel.isLoading { ProgressView() } }
.task { await viewModel.load() }
}
}
Replace @EnvironmentObject with @Environment:
// Inject
ContentView()
.environment(authManager)
// Consume
struct ProfileView: View {
@Environment(AuthManager.self) private var auth
var body: some View {
Text(auth.currentUser?.name ?? "Guest")
}
}
Break views into small, focused structs. When state changes, only the subview reading that state re-renders:
struct OrderView: View {
@State private var viewModel = OrderViewModel()
var body: some View {
VStack {
OrderHeader(title: viewModel.title)
OrderItemList(items: viewModel.items)
OrderTotal(total: viewModel.total)
}
}
}
struct CardModifier: ViewModifier {
func body(content: Content) -> some View {
content
.padding()
.background(.regularMaterial)
.clipShape(RoundedRectangle(cornerRadius: 12))
}
}
extension View {
func cardStyle() -> some View {
modifier(CardModifier())
}
}
Use NavigationStack with NavigationPath for programmatic, type-safe routing:
@Observable
final class Router {
var path = NavigationPath()
func navigate(to destination: Destination) {
path.append(destination)
}
func popToRoot() {
path = NavigationPath()
}
}
enum Destination: Hashable {
case detail(Item.ID)
case settings
case profile(User.ID)
}
struct RootView: View {
@State private var router = Router()
var body: some View {
NavigationStack(path: $router.path) {
HomeView()
.navigationDestination(for: Destination.self) { dest in
switch dest {
case .detail(let id): ItemDetailView(itemID: id)
case .settings: SettingsView()
case .profile(let id): ProfileView(userID: id)
}
}
}
.environment(router)
}
}
LazyVStack and LazyHStack create views only when visible:
ScrollView {
LazyVStack(spacing: 8) {
ForEach(items) { item in
ItemRow(item: item)
}
}
}
Always use stable, unique IDs in ForEach — avoid using array indices:
// Use Identifiable conformance or explicit id
ForEach(items, id: \.stableID) { item in
ItemRow(item: item)
}
body.task {} for async work — it cancels automatically when the view disappears.sensoryFeedback() and .geometryGroup() sparingly in scroll views.shadow(), .blur(), and .mask() in lists — they trigger offscreen renderingFor views with expensive bodies, conform to Equatable to skip unnecessary re-renders:
struct ExpensiveChartView: View, Equatable {
let dataPoints: [DataPoint] // DataPoint must conform to Equatable
static func == (lhs: Self, rhs: Self) -> Bool {
lhs.dataPoints == rhs.dataPoints
}
var body: some View {
// Complex chart rendering
}
}
Use #Preview macro with inline mock data for fast iteration:
#Preview("Empty state") {
ItemListView(viewModel: ItemListViewModel(repository: EmptyMockRepository()))
}
#Preview("Loaded") {
ItemListView(viewModel: ItemListViewModel(repository: PopulatedMockRepository()))
}
ObservableObject / @Published / @StateObject / @EnvironmentObject in new code — migrate to @Observablebody or init — use .task {} or explicit load methods@State inside child views that don't own the data — pass from parent insteadAnyView type erasure — prefer @ViewBuilder or Group for conditional viewsSendable requirements when passing data to/from actorsSee skill: swift-actor-persistence for actor-based persistence patterns.
See skill: swift-protocol-di-testing for protocol-based DI and testing with Swift Testing.