Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code'. This is the preferred workflow skill whenever the user wants to build or update a full page, screen, or view in Figma from code or a description. Discovers design system components, variables, and styles via search_design_system, imports them, and assembles screens incrementally section-by-section using design system tokens instead of hardcoded values.
From hugin-v0npx claudepluginhub michelve/hugin-marketplace --plugin hugin-v0This skill uses the workspace's default tool permissions.
Provides checklists to review code for functionality, quality, security, performance, tests, and maintainability. Use for PRs, audits, team standards, and developer training.
Guides browser automation with Playwright, Puppeteer, Selenium for e2e testing and scraping. Teaches reliable selectors, auto-waits, isolation to fix flaky tests.
Enforces A/B test setup with gates for hypothesis locking, metrics definition, sample size calculation, assumptions checks, and execution readiness before implementation.
Use this skill to create or update full-page screens in Figma by reusing the published design system — components, variables, and styles — rather than drawing primitives with hardcoded values. The key insight: the Figma file likely has a published design system with components, color/spacing variables, and text/effect styles that correspond to the codebase's UI components and tokens. Find and use those instead of drawing boxes with hex colors.
MANDATORY: You MUST also load figma-use before any use_figma call. That skill contains critical rules (color ranges, font loading, etc.) that apply to every script you write.
Always pass skillNames: "figma-generate-design" when calling use_figma as part of this skill. This is a logging parameter — it does not affect execution.
When building a screen from a web app that can be rendered in a browser, the best results come from running both approaches in parallel:
generate_figma_design to capture a pixel-perfect screenshot of the running web appgenerate_figma_design capture. The capture provides the exact spacing, sizing, and visual treatment to aim for, while your use_figma output has proper component instances linked to the design system.generate_figma_design output — it was only used as a visual reference.This combines the best of both: generate_figma_design gives pixel-perfect layout accuracy, while use_figma gives proper design system component instances that stay linked and updatable.
This workflow only applies to web apps where generate_figma_design can capture the running page. For non-web apps (iOS, Android, etc.) or when updating existing screens, use the standard workflow below.
Follow these steps in order. Do not skip steps.
Before touching Figma, understand what you're building:
You need three things from the design system: components (buttons, cards, etc.), variables (colors, spacing, radii), and styles (text styles, effect styles like shadows). Don't hardcode hex colors or pixel values when design system tokens exist.
Preferred: inspect existing screens first. If the target file already contains screens using the same design system, skip search_design_system and inspect existing instances directly. A single use_figma call that walks an existing frame's instances gives you an exact, authoritative component map:
const frame = figma.currentPage.findOne(n => n.name === "Existing Screen");
const uniqueSets = new Map();
frame.findAll(n => n.type === "INSTANCE").forEach(inst => {
const mc = inst.mainComponent;
const cs = mc?.parent?.type === "COMPONENT_SET" ? mc.parent : null;
const key = cs ? cs.key : mc?.key;
const name = cs ? cs.name : mc?.name;
if (key && !uniqueSets.has(key)) {
uniqueSets.set(key, { name, key, isSet: !!cs, sampleVariant: mc.name });
}
});
return [...uniqueSets.values()];
Only fall back to search_design_system when the file has no existing screens to reference. When using it, search broadly — try multiple terms and synonyms (e.g., "button", "input", "nav", "card", "accordion", "header", "footer", "tag", "avatar", "toggle", "icon", etc.). Use includeComponents: true to focus on components.
Include component properties in your map — you need to know which TEXT properties each component exposes for text overrides. Create a temporary instance, read its componentProperties (and those of nested instances), then remove the temp instance.
Example component map with property info:
Component Map:
- Button → key: "abc123", type: COMPONENT_SET
Properties: { "Label#2:0": TEXT, "Has Icon#4:64": BOOLEAN }
- PricingCard → key: "ghi789", type: COMPONENT_SET
Properties: { "Device": VARIANT, "Variant": VARIANT }
Nested "Text Heading" has: { "Text#2104:5": TEXT }
Nested "Button" has: { "Label#2:0": TEXT }
Inspect existing screens first (same as components). Or use search_design_system with includeVariables: true.
WARNING: Two different variable discovery methods — do not confuse them.
use_figmawithfigma.variables.getLocalVariableCollectionsAsync()— returns only local variables defined in the current file. If this returns empty, it does not mean no variables exist. Remote/published library variables are invisible to this API.search_design_systemwithincludeVariables: true— searches across all linked libraries, including remote and published ones. This is the correct tool for discovering design system variables.Never conclude "no variables exist" based solely on
getLocalVariableCollectionsAsync()returning empty. Always also runsearch_design_systemwithincludeVariables: trueto check for library variables before deciding to create your own.
Query strategy: search_design_system matches against variable names (e.g., "Gray/gray-9", "core/gray/100", "space/400"), not categories. Run multiple short, simple queries in parallel rather than one compound query:
If initial searches return empty, try shorter fragments or different naming conventions — libraries vary widely ("grey" vs "gray", "spacing" vs "space", "color/bg" vs "background").
Inspect an existing screen's bound variables for the most authoritative results:
const frame = figma.currentPage.findOne(n => n.name === "Existing Screen");
const varMap = new Map();
frame.findAll(() => true).forEach(node => {
const bv = node.boundVariables;
if (!bv) return;
for (const [prop, binding] of Object.entries(bv)) {
const bindings = Array.isArray(binding) ? binding : [binding];
for (const b of bindings) {
if (b?.id && !varMap.has(b.id)) {
const v = await figma.variables.getVariableByIdAsync(b.id);
if (v) varMap.set(b.id, { name: v.name, id: v.id, key: v.key, type: v.resolvedType, remote: v.remote });
}
}
}
});
return [...varMap.values()];
For library variables (remote = true), import them by key with figma.variables.importVariableByKeyAsync(key). For local variables, use figma.variables.getVariableByIdAsync(id) directly.
See variable-patterns.md for binding patterns.
Search for styles using search_design_system with includeStyles: true and terms like "heading", "body", "shadow", "elevation". Or inspect what an existing screen uses:
const frame = figma.currentPage.findOne(n => n.name === "Existing Screen");
const styles = { text: new Map(), effect: new Map() };
frame.findAll(() => true).forEach(node => {
if ('textStyleId' in node && node.textStyleId) {
const s = figma.getStyleById(node.textStyleId);
if (s) styles.text.set(s.id, { name: s.name, id: s.id, key: s.key });
}
if ('effectStyleId' in node && node.effectStyleId) {
const s = figma.getStyleById(node.effectStyleId);
if (s) styles.effect.set(s.id, { name: s.name, id: s.id, key: s.key });
}
});
return {
textStyles: [...styles.text.values()],
effectStyles: [...styles.effect.values()]
};
Import library styles with figma.importStyleByKeyAsync(key), then apply with node.textStyleId = style.id or node.effectStyleId = style.id.
See text-style-patterns.md and effect-style-patterns.md for details.
Do NOT build sections as top-level page children and reparent them later — moving nodes across use_figma calls with appendChild() silently fails and produces orphaned frames. Instead, create the wrapper first, then build each section directly inside it.
Create the page wrapper in its own use_figma call. Position it away from existing content and return its ID:
// Find clear space
let maxX = 0;
for (const child of figma.currentPage.children) {
maxX = Math.max(maxX, child.x + child.width);
}
const wrapper = figma.createFrame();
wrapper.name = "Homepage";
wrapper.layoutMode = "VERTICAL";
wrapper.primaryAxisAlignItems = "CENTER";
wrapper.counterAxisAlignItems = "CENTER";
wrapper.resize(1440, 100);
wrapper.layoutSizingHorizontal = "FIXED";
wrapper.layoutSizingVertical = "HUG";
wrapper.x = maxX + 200;
wrapper.y = 0;
return { success: true, wrapperId: wrapper.id };
This is the most important step. Build one section at a time, each in its own use_figma call. At the start of each script, fetch the wrapper by ID and append new content directly to it.
const createdNodeIds = [];
const wrapper = await figma.getNodeByIdAsync("WRAPPER_ID_FROM_STEP_3");
// Import design system components by key
const buttonSet = await figma.importComponentSetByKeyAsync("BUTTON_SET_KEY");
const primaryButton = buttonSet.children.find(c =>
c.type === "COMPONENT" && c.name.includes("variant=primary")
) || buttonSet.defaultVariant;
// Import design system variables for colors and spacing
const bgColorVar = await figma.variables.importVariableByKeyAsync("BG_COLOR_VAR_KEY");
const spacingVar = await figma.variables.importVariableByKeyAsync("SPACING_VAR_KEY");
// Build section frame with variable bindings (not hardcoded values)
const section = figma.createFrame();
section.name = "Header";
section.layoutMode = "HORIZONTAL";
section.setBoundVariable("paddingLeft", spacingVar);
section.setBoundVariable("paddingRight", spacingVar);
const bgPaint = figma.variables.setBoundVariableForPaint(
{ type: 'SOLID', color: { r: 0, g: 0, b: 0 } }, 'color', bgColorVar
);
section.fills = [bgPaint];
// Import and apply text/effect styles
const shadowStyle = await figma.importStyleByKeyAsync("SHADOW_STYLE_KEY");
section.effectStyleId = shadowStyle.id;
// Create component instances inside the section
const btnInstance = primaryButton.createInstance();
section.appendChild(btnInstance);
createdNodeIds.push(btnInstance.id);
// Append section to wrapper
wrapper.appendChild(section);
section.layoutSizingHorizontal = "FILL"; // AFTER appending
createdNodeIds.push(section.id);
return { success: true, createdNodeIds };
After each section, validate with get_screenshot before moving on. Look closely for cropped/clipped text (line heights cutting off content) and overlapping elements — these are the most common issues and easy to miss at a glance.
Component instances ship with placeholder text ("Title", "Heading", "Button"). Use the component property keys you discovered in Step 2 to override them with setProperties() — this is more reliable than direct node.characters manipulation. See component-patterns.md for the full pattern.
For nested instances that expose their own TEXT properties, call setProperties() on the nested instance:
const nestedHeading = cardInstance.findOne(n => n.type === "INSTANCE" && n.name === "Text Heading");
if (nestedHeading) {
nestedHeading.setProperties({ "Text#2104:5": "Actual heading from source code" });
}
Only fall back to direct node.characters for text that is NOT managed by any component property.
When translating code components to Figma instances, check the component's default prop values in the source code, not just what's explicitly passed. For example, <Button size="small">Register</Button> with no variant prop — check the component definition to find variant = "primary" as the default. Selecting the wrong variant (e.g., Neutral instead of Primary) produces a visually incorrect result that's easy to miss.
| Build manually | Import from design system |
|---|---|
| Page wrapper frame | Components: buttons, cards, inputs, nav, etc. |
| Section container frames | Variables: colors (fills, strokes), spacing (padding, gap), radii |
| Layout grids (rows, columns) | Text styles: heading, body, caption, etc. |
| Effect styles: shadows, blurs, etc. |
Never hardcode hex colors or pixel spacing when a design system variable exists. Use setBoundVariable for spacing/radii and setBoundVariableForPaint for colors. Apply text styles with node.textStyleId and effect styles with node.effectStyleId.
After composing all sections, call get_screenshot on the full page frame and compare against the source. Fix any issues with targeted use_figma calls — don't rebuild the entire screen.
Screenshot individual sections, not just the full page. A full-page screenshot at reduced resolution hides text truncation, wrong colors, and placeholder text that hasn't been overridden. Take a screenshot of each section by node ID to catch:
When updating rather than creating from scratch:
get_metadata to inspect the existing screen structure.get_screenshot after each modification.// Example: Swap a button variant in an existing screen
const existingButton = await figma.getNodeByIdAsync("EXISTING_BUTTON_INSTANCE_ID");
if (existingButton && existingButton.type === "INSTANCE") {
// Import the updated component
const buttonSet = await figma.importComponentSetByKeyAsync("BUTTON_SET_KEY");
const newVariant = buttonSet.children.find(c =>
c.name.includes("variant=primary") && c.name.includes("size=lg")
) || buttonSet.defaultVariant;
existingButton.swapComponent(newVariant);
}
return { success: true, mutatedNodeIds: [existingButton.id] };
For detailed API patterns and gotchas, load these from the figma-use references as needed:
Follow the error recovery process from figma-use:
get_metadata or get_screenshot to inspect the current file state.Because this skill works incrementally (one section per call), errors are naturally scoped to a single section. Previous sections from successful calls remain intact.
use_figma call.get_screenshot to catch issues early.When building screens from this project's codebase:
src/client/components/ui/ — installed via dsai add <name>. Each uses memo(forwardRef(function Name(props, ref))) + displayName.--dsai-color-*, --dsai-font-*, --dsai-shadow-*.--dsai-* CSS custom properties. Map these to Figma variable names when binding.src/collections/*.json → dsai tokens build → generated CSS in src/generated/css/.data-dsai-theme attribute.@/components/ui/<name> in code, look for matching Figma component names.When reading source code to understand a screen, check src/client/components/ for page-level components and src/client/components/ui/ for DSAI primitives.