State machines using Spatie Model States for complex state transitions. Use when working with complex state management, state transitions, or when user mentions state machines, Spatie Model States, state transitions, transition validation.
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references/state-management.mdState machines with Spatie Model States for complex state transitions and validation.
state-management.md - State machine patterns:
// State classes
final class DraftOrderState extends OrderState
{
public function canBeSubmitted(): bool
{
return true;
}
}
final class PendingOrderState extends OrderState
{
public function canBeSubmitted(): bool
{
return false;
}
}
// Transition class
final class SubmitOrderTransition extends Transition
{
public function handle(): OrderState
{
// Validation and side effects
return new PendingOrderState($this->order);
}
}
// Usage
$order->status->transitionTo(PendingOrderState::class);
Use state machines for complex state with validation, side effects, or state-specific behavior. Use simple enums for basic status fields.
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
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