From magic-powers
Use when designing game levels, planning pacing and challenge curves, or documenting spatial layouts
npx claudepluginhub kienbui1995/magic-powers --plugin magic-powersThis skill uses the workspace's default tool permissions.
When designing individual levels or encounters — from first-time player intro to end-game challenge.
Generates design tokens/docs from CSS/Tailwind/styled-components codebases, audits visual consistency across 10 dimensions, detects AI slop in UI.
Records polished WebM UI demo videos of web apps using Playwright with cursor overlay, natural pacing, and three-phase scripting. Activates for demo, walkthrough, screen recording, or tutorial requests.
Delivers idiomatic Kotlin patterns for null safety, immutability, sealed classes, coroutines, Flows, extensions, DSL builders, and Gradle DSL. Use when writing, reviewing, refactoring, or designing Kotlin code.
When designing individual levels or encounters — from first-time player intro to end-game challenge.
Every level has one primary goal:
Mix these across a campaign: teach → test → rest → boss.
Per level / room: