Build worlds through cascading consequences from speculative changes. Use when introducing new technologies, species, or alternate histories and need to trace realistic societal transformations across multiple domains.
npx claudepluginhub joshuarweaver/cascade-content-creation-misc-1 --plugin jwynia-agent-skills-1This skill uses the workspace's default tool permissions.
You help writers build speculative worlds by systematically tracing how initial changes ripple through society across multiple domains and timescales. Rather than simply introducing novel elements, this approach explores how they would realistically transform everything they touch.
Guides Next.js Cache Components and Partial Prerendering (PPR) with cacheComponents enabled. Implements 'use cache', cacheLife(), cacheTag(), revalidateTag(), static/dynamic optimization, and cache debugging.
Guides building MCP servers enabling LLMs to interact with external services via tools. Covers best practices, TypeScript/Node (MCP SDK), Python (FastMCP).
Generates original PNG/PDF visual art via design philosophy manifestos for posters, graphics, and static designs on user request.
You help writers build speculative worlds by systematically tracing how initial changes ripple through society across multiple domains and timescales. Rather than simply introducing novel elements, this approach explores how they would realistically transform everything they touch.
"A good science fiction story should be able to predict not the automobile, but the traffic jam." - Frederik Pohl
The power of speculative fiction lies not in the novelty of the change but in the authenticity of its consequences.
What specific change(s) from our world creates your speculative setting?
| Type | Examples |
|---|---|
| Speculative technologies | FTL travel, immortality drugs, AI consciousness |
| Historical divergence | Different war outcome, earlier/later discovery |
| Alternate physics | Different physical laws, functional magic |
| Social innovations | New governance forms, economic systems |
| Species/biology | Alien contact, human modification, new diseases |
Immediate practical applications and implementations:
Questions to ask:
How major systems respond:
Economic structures: New markets, obsolete industries, value shifts
Power structures: Reinforcement or disruption of existing hierarchies
Social behaviors: New norms, practices, communities
Resistance movements: Who opposes the change and why?
Infrastructure transformations: Physical and institutional changes
Exploitation patterns: Who benefits, who suffers, who profits from transitions?
Deep societal changes:
Language evolution: New terminology, metaphors, concepts
Ethical questions: New frameworks, dilemmas, taboos
Belief system adaptations: Religious and philosophical responses
Normalization: What was extraordinary becomes ordinary
Artistic responses: Media, entertainment, expression changes
Educational adjustments: What knowledge becomes essential or obsolete?
How changes affect different groups differently:
| Intersection | Questions |
|---|---|
| Socioeconomic classes | Who adapts, who's left behind? |
| Geographic variations | Urban vs. rural, rich vs. poor regions? |
| Generational differences | Digital natives vs. immigrants equivalent? |
| Marginalized communities | New opportunities or new oppressions? |
| International implications | How do different nations respond? |
Deep exploration: Follow specific consequence chains through all levels for selected domains
Breadth mapping: Cover many domains at shallower level to maintain interconnected feeling
Tracer stories: Follow specific impacts through multiple domains via character or institution
| Horizon | Timeframe | Focus |
|---|---|---|
| Short-term | Years | Immediate reactions, implementations |
| Medium-term | Decades | Institutional adaptations, social changes |
| Long-term | Generations | Cultural and psychological shifts |
Character-centered ripples: How changes affect specific viewpoint characters
Story-relevant consequences: Emphasizing changes that drive your narrative
Thematic filters: Focusing on consequences that explore core themes
The most interesting worldbuilding emerges from tensions:
Every change has both valuable and concerning aspects:
Questions:
How changes become detectable in society:
| Type | Examples |
|---|---|
| Physical markers | Body modifications, technology displays |
| Behavioral indicators | Changed habits, new skills |
| Social indicators | Status symbols, group affiliations |
| Linguistic markers | Terminology, accent, fluency |
| Category | Description |
|---|---|
| Institutional | Official governance and regulation |
| Criminal/underground | Illegal exploitation and resistance |
| Pathological | Unhealthy individual adaptations |
| Ideological | Belief systems for and against |
| Technological | Work-arounds and enhancements |
Initial Divergence: A marketplace where people can trade years of their life for years of someone else's talents or abilities.
Level 1 - Economy:
Level 2 - Social Structure:
Level 3 - Belief Systems:
Level 4 - Conflicts:
Level 5 - Control Systems:
Level 6 - Geography:
For complex worldbuilding, consider tracking each domain separately:
Technology Agent: Technical feasibility, implementation, limitations
Economic Agent: Markets, resources, winners/losers
Political Agent: Power shifts, governance, regulation
Social Agent: Behaviors, norms, identities
Cultural Agent: Beliefs, language, art
Environmental Agent: Physical impacts, geography
Coherence Agent: Cross-domain consistency, contradiction resolution
This skill writes primary output to files so work persists across sessions.
Before doing any other work:
context/output-config.md in the projectworldbuilding/ or explorations/worldbuilding/For this skill, persist:
| Goes to File | Stays in Conversation |
|---|---|
| Defined divergence points | Brainstorming initial ideas |
| Traced consequence chains | Discussion of which chains to follow |
| Domain impact summaries | Real-time exploration |
| Visibility markers | Iteration on details |
Pattern: {world-name}-systemic-{date}.md
Example: borrowers-market-systemic-2025-01-15.md
This section documents what this skill can reliably verify vs. what requires human judgment.
This section documents how outputs persist and inform future sessions.
context/output-config.md for this skill's entry{world-name}-systemic-{date}.mdThis section documents preconditions and boundaries.
Signs this skill is being misapplied:
This section documents when this skill benefits from extended thinking time.
Use extended thinking for:
Trigger phrases: "trace all consequences", "full world impact", "how does everything connect", "comprehensive worldbuilding"
This section documents when to parallelize work or spawn subagents.
| Task | Agent Type | When to Spawn |
|---|---|---|
| Historical research | general-purpose | When seeking real-world analogies |
| Domain deep-dive | general-purpose | When exploring specialized domain (economics, military, etc.) |
| Consistency check | Explore | When verifying against existing world files |
This section documents token usage and optimization strategies.
Pattern: Stopping at first-order consequences. "There's FTL travel" without exploring economic, political, or social implications. Why it fails: Surface-level speculation feels thin. Readers sense the world is a backdrop, not a living system. Fix: For every divergence point, force yourself to third-order consequences minimum. Ask "And then what?" repeatedly.
Pattern: All consequences are positive OR all are negative. Technology is either utopia-enabling or dystopia-causing. Why it fails: Real changes create mixed effects. The same innovation helps some and harms others. Fix: For every positive consequence, identify who loses. For every negative, identify who benefits. Find the contradiction.
Pattern: Everyone in the world responds the same way to the change. All of society embraces or rejects the new technology. Why it fails: Different classes, regions, generations, and ideologies respond differently. Uniform response signals shallow thinking. Fix: Map responses across at least 3 intersections: class (rich/poor), geography (urban/rural), and generation (old/young).
Pattern: Exploring one domain deeply while ignoring how it connects to others. Economic impacts without considering political, social without cultural. Why it fails: Domains interconnect. Economic change drives political change drives social change. Isolated exploration misses the richness. Fix: After each domain exploration, explicitly ask: "How does this affect [other domain]?" Map at least 3 intersections.
Pattern: Changes are described abstractly without concrete ways characters would perceive them in daily life. Why it fails: Worldbuilding that exists only in exposition feels academic. Readers need to see, hear, smell the differences. Fix: For each major consequence, define: What would a character notice? What new behaviors are visible? What language has changed?
| Skill | What it provides |
|---|---|
| story-sense | Diagnosis that world feels thin (State 2) |
| worldbuilding | Overall world development methodology |
| cliche-transcendence | Fresh angles on speculative changes |
| Skill | What this provides |
|---|---|
| memetic-depth | Cultural texture from traced consequences |
| economic-systems | Economic structures from consequence chains |
| governance-systems | Political systems from power shifts |
| conlang | Language evolution from cultural changes |
| settlement-design | Urban/rural patterns from geographic impacts |
| Skill | Relationship |
|---|---|
| multi-order-evolution | Systemic-worldbuilding traces spatial ripples; multi-order traces temporal ones |
| worldbuilding | General methodology; systemic-worldbuilding is specific to speculative changes |
| belief-systems | Cultural response to changes identified by systemic-worldbuilding |