From flutter-skills-33
Initializes Flutter localization by adding flutter_localizations and intl dependencies, enabling generate: true in pubspec.yaml, creating l10n.yaml config, and setting up MaterialApp/CupertinoApp delegates. Use when starting i18n in new projects.
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-1 --plugin flutter-skills-33This skill uses the workspace's default tool permissions.
- [Core Concepts](#core-concepts)
Conducts multi-round deep research on GitHub repos via API and web searches, generating markdown reports with executive summaries, timelines, metrics, and Mermaid diagrams.
Dynamically discovers and combines enabled skills into cohesive, unexpected delightful experiences like interactive HTML or themed artifacts. Activates on 'surprise me', inspiration, or boredom cues.
Generates images from structured JSON prompts via Python script execution. Supports reference images and aspect ratios for characters, scenes, products, visuals.
Flutter handles internationalization (i18n) and localization (l10n) via the flutter_localizations and intl packages. The standard approach uses App Resource Bundle (.arb) files to define localized strings, which are then compiled into a generated AppLocalizations class for type-safe access within the widget tree.
Copy and track this checklist when initializing internationalization in a Flutter project:
pubspec.yaml.generate flag.l10n.yaml configuration file.MaterialApp or CupertinoApp.Add the required localization packages to the project. Execute the following commands in the terminal:
flutter pub add flutter_localizations --sdk=flutter
flutter pub add intl:any
Verify your pubspec.yaml includes the following under dependencies:
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
intl: any
Open pubspec.yaml and enable the generate flag within the flutter section to automate localization tasks:
flutter:
generate: true
Create a new file named l10n.yaml in the root directory of the Flutter project. Define the input directory, template file, and output file:
arb-dir: lib/l10n
template-arb-file: app_en.arb
output-localization-file: app_localizations.dart
synthetic-package: true
Import the generated localizations and the flutter_localizations library in your main.dart. Inject the delegates and supported locales into your MaterialApp or CupertinoApp.
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart'; // Adjust path if synthetic-package is false
// ... inside build method
return MaterialApp(
localizationsDelegates: const [
AppLocalizations.delegate,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
supportedLocales: const [
Locale('en'), // English
Locale('es'), // Spanish
],
home: const MyHomePage(),
);
Follow this workflow when adding or modifying localized content.
lib/l10n/app_en.arb). Include a description for context..arb files and update the values.{
"helloWorld": "Hello World!",
"@helloWorld": {
"description": "The conventional newborn programmer greeting"
}
}
Create corresponding files for other locales (e.g., app_es.arb):
{
"helloWorld": "¡Hola Mundo!"
}
Run the following command to trigger code generation:
flutter pub get
Feedback Loop: Run validator -> review terminal output for ARB syntax errors -> fix missing commas or mismatched placeholders -> re-run flutter pub get.
Access the localized strings in your widget tree using AppLocalizations.of(context). Ensure the widget calling this is a descendant of MaterialApp.
Text(AppLocalizations.of(context)!.helloWorld)
Use placeholders for dynamic data, plurals, and conditional selects.
Define parameters within curly braces and specify their type in the metadata object.
"hello": "Hello {userName}",
"@hello": {
"description": "A message with a single parameter",
"placeholders": {
"userName": {
"type": "String",
"example": "Bob"
}
}
}
Use the plural syntax to handle quantity-based string variations. The other case is mandatory.
"nWombats": "{count, plural, =0{no wombats} =1{1 wombat} other{{count} wombats}}",
"@nWombats": {
"description": "A plural message",
"placeholders": {
"count": {
"type": "num",
"format": "compact"
}
}
}
Use the select syntax for conditional strings, such as gendered text.
"pronoun": "{gender, select, male{he} female{she} other{they}}",
"@pronoun": {
"description": "A gendered message",
"placeholders": {
"gender": {
"type": "String"
}
}
}
l10n.yamlarb-dir: lib/l10n
template-arb-file: app_en.arb
output-localization-file: app_localizations.dart
synthetic-package: true
use-escaping: true
import 'package:flutter/material.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
class GreetingWidget extends StatelessWidget {
final String userName;
final int notificationCount;
const GreetingWidget({
super.key,
required this.userName,
required this.notificationCount,
});
@override
Widget build(BuildContext context) {
final l10n = AppLocalizations.of(context)!;
return Column(
children: [
Text(l10n.hello(userName)),
Text(l10n.nWombats(notificationCount)),
],
);
}
}