Use when writing unit tests, adopting Swift Testing framework, making tests run faster without simulator, architecting code for testability, testing async code reliably, or migrating from XCTest - covers @Test/@Suite macros,
Generates Swift Testing framework code with best practices for fast, reliable unit tests and seamless XCTest migration.
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Swift Testing is Apple's modern testing framework introduced at WWDC 2024. It uses Swift macros (@Test, #expect) instead of naming conventions, runs tests in parallel by default, and integrates seamlessly with Swift concurrency.
Core principle: Tests should be fast, reliable, and expressive. The fastest tests run without launching your app or simulator.
Tests run at dramatically different speeds depending on how they're configured:
| Configuration | Typical Time | Use Case |
|---|---|---|
swift test (Package) | ~0.1s | Pure logic, models, algorithms |
| Host Application: None | ~3s | Framework code, no UI dependencies |
| Bypass app launch | ~6s | App target but skip initialization |
| Full app launch | 20-60s | UI tests, integration tests |
Key insight: Move testable logic into Swift Packages or frameworks, then test with swift test or "None" host application.
import Testing
@Test func videoHasCorrectMetadata() {
let video = Video(named: "example.mp4")
#expect(video.duration == 120)
}
Key differences from XCTest:
test prefix required — @Test attribute is explicitasync, throws, and actor isolation// Basic expectation — test continues on failure
#expect(result == expected)
#expect(array.isEmpty)
#expect(numbers.contains(42))
// Required expectation — test stops on failure
let user = try #require(await fetchUser(id: 123))
#expect(user.name == "Alice")
// Unwrap optionals safely
let first = try #require(items.first)
#expect(first.isValid)
Why #expect is better than XCTAssert:
// Expect any error
#expect(throws: (any Error).self) {
try dangerousOperation()
}
// Expect specific error type
#expect(throws: NetworkError.self) {
try fetchData()
}
// Expect specific error value
#expect(throws: ValidationError.invalidEmail) {
try validate(email: "not-an-email")
}
// Custom validation
#expect {
try process(data)
} throws: { error in
guard let networkError = error as? NetworkError else { return false }
return networkError.statusCode == 404
}
@Suite("Video Processing Tests")
struct VideoTests {
let video = Video(named: "sample.mp4") // Fresh instance per test
@Test func hasCorrectDuration() {
#expect(video.duration == 120)
}
@Test func hasCorrectResolution() {
#expect(video.resolution == CGSize(width: 1920, height: 1080))
}
}
Key behaviors:
@Test gets its own suite instanceinit for setup, deinit for teardown (actors/classes only)Traits customize test behavior:
// Display name
@Test("User can log in with valid credentials")
func loginWithValidCredentials() { }
// Disable with reason
@Test(.disabled("Waiting for backend fix"))
func brokenFeature() { }
// Conditional execution
@Test(.enabled(if: FeatureFlags.newUIEnabled))
func newUITest() { }
// Time limit
@Test(.timeLimit(.minutes(1)))
func longRunningTest() async { }
// Bug reference
@Test(.bug("https://github.com/org/repo/issues/123", "Flaky on CI"))
func sometimesFailingTest() { }
// OS version requirement
@available(iOS 18, *)
@Test func iOS18OnlyFeature() { }
// Define tags
extension Tag {
@Tag static var networking: Self
@Tag static var performance: Self
@Tag static var slow: Self
}
// Apply to tests
@Test(.tags(.networking, .slow))
func networkIntegrationTest() async { }
// Apply to entire suite
@Suite(.tags(.performance))
struct PerformanceTests {
@Test func benchmarkSort() { } // Inherits .performance tag
}
Use tags to:
Transform repetitive tests into a single parameterized test:
// ❌ Before: Repetitive
@Test func vanillaHasNoNuts() {
#expect(!IceCream.vanilla.containsNuts)
}
@Test func chocolateHasNoNuts() {
#expect(!IceCream.chocolate.containsNuts)
}
@Test func almondHasNuts() {
#expect(IceCream.almond.containsNuts)
}
// ✅ After: Parameterized
@Test(arguments: [IceCream.vanilla, .chocolate, .strawberry])
func flavorWithoutNuts(_ flavor: IceCream) {
#expect(!flavor.containsNuts)
}
@Test(arguments: [IceCream.almond, .pistachio])
func flavorWithNuts(_ flavor: IceCream) {
#expect(flavor.containsNuts)
}
// Test all combinations (4 × 3 = 12 test cases)
@Test(arguments: [1, 2, 3, 4], ["a", "b", "c"])
func allCombinations(number: Int, letter: String) {
// Tests: (1,"a"), (1,"b"), (1,"c"), (2,"a"), ...
}
// Test paired values only (3 test cases)
@Test(arguments: zip([1, 2, 3], ["one", "two", "three"]))
func pairedValues(number: Int, name: String) {
// Tests: (1,"one"), (2,"two"), (3,"three")
}
| For-Loop | Parameterized |
|---|---|
| Stops on first failure | All arguments run |
| Unclear which value failed | Each argument shown separately |
| Sequential execution | Parallel execution |
| Can't re-run single case | Re-run individual arguments |
Extract app logic into a Swift Package. Tests run with swift test (~0.4s) instead of xcodebuild test (~25s) — no simulator, no app launch. This is the key enabler for TDD in Claude Code hooks.
Create the package directory alongside your .xcodeproj:
// MyAppCore/Package.swift
// swift-tools-version: 6.0
import PackageDescription
let package = Package(
name: "MyAppCore",
platforms: [.iOS(.v18), .macOS(.v15)],
products: [
.library(name: "MyAppCore", targets: ["MyAppCore"]),
],
targets: [
.target(name: "MyAppCore"),
.testTarget(name: "MyAppCoreTests", dependencies: ["MyAppCore"]),
]
)
Create an .xcworkspace containing both the app project and the package:
.xcodeproj into the workspaceMyAppCore/MyAppCore framework to your app target's "Frameworks, Libraries, and Embedded Content"Move models, services, and view models into MyAppCore/Sources/MyAppCore/. Types used by the app must be public. Create a public root view that accepts dependencies via injection:
// In MyAppCore
public struct MyAppRootView: View {
@State private var appState: AppStateController
public init(modelContainer: ModelContainer) {
_appState = State(initialValue: AppStateController(container: modelContainer))
}
public var body: some View { /* ... */ }
}
The app target becomes a thin shell that imports the package and delegates (see axiom-app-composition for the full thin-shell principle):
import SwiftUI
import MyAppCore
@main
struct MyApp: App {
let container = try! ModelContainer(for: /* schemas */)
var body: some Scene {
WindowGroup {
MyAppRootView(modelContainer: container)
}
}
}
| Stays in App Target | Moves to Package |
|---|---|
@main App.swift (thin shell) | Models, view models, services |
| Asset catalogs, resources | Business logic, algorithms |
| Info.plist, entitlements | Navigation, state management |
| Launch screen | Utilities, extensions |
Tests use @testable import MyAppCore for internal access.
cd MyAppCore
swift test # All tests (~0.4s)
swift test --filter MyAppCoreTests.UserTests # Single suite
For project-level scripts separating unit from UI tests:
# script/test
#!/bin/bash
case "${1:-unit}" in
unit) cd MyAppCore && swift test ;;
ui) xcodebuild test -workspace MyApp.xcworkspace \
-scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 16' ;;
esac
For apps that can't extract everything at once, move modules incrementally:
Start with code that has no dependencies on the app target:
If package code needs to call back into app-owned types:
During transition, keep two test targets:
MyAppCoreTests — runs with swift test (extracted logic)MyAppTests — runs with xcodebuild test (remaining app-level tests)Gradually migrate tests from MyAppTests to MyAppCoreTests as you extract their source files.
Goal: Each extraction should leave the app building and all tests passing. Never extract more than one module boundary at a time.
For code that must stay in the app project:
Project Settings → Test Target → Testing
Host Application: None ← Key setting
☐ Allow testing Host Application APIs
Build+test time: ~3 seconds vs 20-60 seconds with app launch.
If you can't use a framework, bypass the app launch:
// Simple solution (no custom startup code)
@main
struct ProductionApp: App {
var body: some Scene {
WindowGroup {
if !isRunningTests {
ContentView()
}
}
}
private var isRunningTests: Bool {
NSClassFromString("XCTestCase") != nil
}
}
// Thorough solution (custom startup code)
@main
struct MainEntryPoint {
static func main() {
if NSClassFromString("XCTestCase") != nil {
TestApp.main() // Empty app for tests
} else {
ProductionApp.main()
}
}
}
struct TestApp: App {
var body: some Scene {
WindowGroup { } // Empty
}
}
@Test func fetchUserReturnsData() async throws {
let user = try await userService.fetch(id: 123)
#expect(user.name == "Alice")
}
// Convert completion handler to async
@Test func legacyAPIWorks() async throws {
let result = try await withCheckedThrowingContinuation { continuation in
legacyService.fetchData { result in
continuation.resume(with: result)
}
}
#expect(result.count > 0)
}
@Test func cookiesAreEaten() async {
await confirmation("cookie eaten", expectedCount: 10) { confirm in
let jar = CookieJar(count: 10)
jar.onCookieEaten = { confirm() }
await jar.eatAll()
}
}
// Confirm something never happens
await confirmation(expectedCount: 0) { confirm in
let cache = Cache()
cache.onEviction = { confirm() }
cache.store("small-item") // Should not trigger eviction
}
Problem: Async tests can be flaky due to scheduling unpredictability.
// ❌ Flaky: Task scheduling is unpredictable
@Test func loadingStateChanges() async {
let model = ViewModel()
let task = Task { await model.loadData() }
#expect(model.isLoading == true) // Often fails!
await task.value
}
Solution: Use Point-Free's swift-concurrency-extras:
import ConcurrencyExtras
@Test func loadingStateChanges() async {
await withMainSerialExecutor {
let model = ViewModel()
let task = Task { await model.loadData() }
await Task.yield()
#expect(model.isLoading == true) // Deterministic!
await task.value
#expect(model.isLoading == false)
}
}
Why it works: Serializes async work to main thread, making suspension points deterministic.
Use Point-Free's swift-clocks to control time in tests:
import Clocks
@MainActor
class FeatureModel: ObservableObject {
@Published var count = 0
let clock: any Clock<Duration>
var timerTask: Task<Void, Error>?
init(clock: any Clock<Duration>) {
self.clock = clock
}
func startTimer() {
timerTask = Task {
while true {
try await clock.sleep(for: .seconds(1))
count += 1
}
}
}
}
// Test with controlled time
@Test func timerIncrements() async {
let clock = TestClock()
let model = FeatureModel(clock: clock)
model.startTimer()
await clock.advance(by: .seconds(1))
#expect(model.count == 1)
await clock.advance(by: .seconds(4))
#expect(model.count == 5)
model.timerTask?.cancel()
}
Clock types:
TestClock — Advance time manually, deterministicImmediateClock — All sleeps return instantly (great for previews)UnimplementedClock — Fails if used (catch unexpected time dependencies)Swift Testing runs tests in parallel by default.
// Serialize tests in a suite that share external state
@Suite(.serialized)
struct DatabaseTests {
@Test func createUser() { }
@Test func deleteUser() { } // Runs after createUser
}
// Serialize parameterized test cases
@Test(.serialized, arguments: [1, 2, 3])
func sequentialProcessing(value: Int) { }
// ❌ Bug: Tests depend on execution order
@Suite struct CookieTests {
static var cookie: Cookie?
@Test func bakeCookie() {
Self.cookie = Cookie() // Sets shared state
}
@Test func eatCookie() {
#expect(Self.cookie != nil) // Fails if runs first!
}
}
// ✅ Fixed: Each test is independent
@Suite struct CookieTests {
@Test func bakeCookie() {
let cookie = Cookie()
#expect(cookie.isBaked)
}
@Test func eatCookie() {
let cookie = Cookie()
cookie.eat()
#expect(cookie.isEaten)
}
}
Random order helps expose these bugs — fix them rather than serialize.
Handle expected failures without noise:
@Test func featureUnderDevelopment() {
withKnownIssue("Backend not ready yet") {
try callUnfinishedAPI()
}
}
// Conditional known issue
@Test func platformSpecificBug() {
withKnownIssue("Fails on iOS 17.0") {
try reproduceEdgeCaseBug()
} when: {
ProcessInfo().operatingSystemVersion.majorVersion == 17
}
}
Better than .disabled because:
| XCTest | Swift Testing |
|---|---|
func testFoo() | @Test func foo() |
XCTAssertEqual(a, b) | #expect(a == b) |
XCTAssertNil(x) | #expect(x == nil) |
XCTAssertThrowsError | #expect(throws:) |
XCTUnwrap(x) | try #require(x) |
class FooTests: XCTestCase | @Suite struct FooTests |
setUp() / tearDown() | init / deinit |
continueAfterFailure = false | #require (per-expectation) |
addTeardownBlock | deinit or defer |
@Test function// Don't mix XCTest and Swift Testing
@Test func badExample() {
XCTAssertEqual(1, 1) // ❌ Wrong framework
#expect(1 == 1) // ✅ Use this
}
// ❌ Avoid: Reference semantics can cause shared state bugs
@Suite class VideoTests { }
// ✅ Prefer: Value semantics isolate each test
@Suite struct VideoTests { }
// ❌ May fail with Swift 6 strict concurrency
@Test func updateUI() async {
viewModel.updateTitle("New") // Data race warning
}
// ✅ Isolate to main actor
@Test @MainActor func updateUI() async {
viewModel.updateTitle("New")
}
// ❌ Don't serialize just because tests use async
@Suite(.serialized) struct APITests { } // Defeats parallelism
// ✅ Only serialize when tests truly share mutable state
Swift 6.2's default-actor-isolation = MainActor breaks XCTestCase:
// ❌ Error: Main actor-isolated initializer 'init()' has different
// actor isolation from nonisolated overridden declaration
final class PlaygroundTests: XCTestCase {
override func setUp() async throws {
try await super.setUp()
}
}
Solution: Mark XCTestCase subclass as nonisolated:
// ✅ Works with MainActor default isolation
nonisolated final class PlaygroundTests: XCTestCase {
@MainActor
override func setUp() async throws {
try await super.setUp()
}
@Test @MainActor
func testSomething() async {
// Individual tests can be @MainActor
}
}
Why: XCTestCase is Objective-C, not annotated for Swift concurrency. Its initializers are nonisolated, causing conflicts with MainActor-isolated subclasses.
Better solution: Migrate to Swift Testing (@Suite struct) which handles isolation properly.
Swift Testing runs in parallel by default; XCTest parallelization adds overhead:
Test Plan → Options → Parallelization → "Swift Testing Only"
Attaching the debugger costs ~1 second per run:
Scheme → Edit Scheme → Test → Info → ☐ Debugger
Xcode's default UI tests slow everything down. Remove them:
Build Settings → Debug Information Format
Debug: DWARF
Release: DWARF with dSYM File
Run Script phases without defined inputs/outputs cause full rebuilds. Always specify:
@Test with clear display names#expect for all assertions#require to fail fast on preconditions.tags() for organizationasync and use awaitconfirmation() for callback-based codewithMainSerialExecutor for flaky tests.serialized when absolutely necessaryWWDC: 2024-10179, 2024-10195
Docs: /testing, /testing/migratingfromxctest, /testing/testing-asynchronous-code, /testing/parallelization
GitHub: pointfreeco/swift-concurrency-extras, pointfreeco/swift-clocks
History: See git log for changes
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