From superpowers-plus
Proposes one high-conviction, radically innovative project addition that's accretive, useful, and compelling. Use for bold step-change ideas; skip incremental, bugs, or planning.
npx claudepluginhub bordenet/superpowers-plus --plugin superpowers-plusThis skill uses the workspace's default tool permissions.
> **Core question:** What's the single smartest, most radically innovative, accretive, useful, and compelling addition I could make to this project right now?
Mandates invoking relevant skills via tools before any response in coding sessions. Covers access, priorities, and adaptations for Claude Code, Copilot CLI, Gemini CLI.
Share bugs, ideas, or general feedback.
Core question: What's the single smartest, most radically innovative, accretive, useful, and compelling addition I could make to this project right now?
That question IS this skill. Everything below exists to answer it well.
Wrong skill? Incremental feature ideas → brainstorming. Bug fixes → systematic-debugging. Cleanup → pre-commit-gate.
Innovation mode: I've read the codebase and open issues.
What's the single most impactful addition we could make right now?
You are not generating a list. You are not filling out a rubric. You are answering ONE question with genuine depth, conviction, and specificity. The answer must be:
Before you can propose what to add, you must deeply understand what's there.
codebase-retrieval aggressively. Spend real time here.perplexity-research to understand what competitors and adjacent domains are doing. What's the state of the art?Ask these. One per message.
| # | Question | Why |
|---|---|---|
| 1 | What's the single biggest pain point or missed opportunity you see right now? | Grounds your answer in their reality, not your assumptions |
| 2 | Who benefits most from this project, and what do they wish it did? | Forces user-centric thinking |
| 3 | What constraints should I respect? (team size, timeline, tech stack, politics) | Keeps "radical" from becoming "impossible" |
If the user already answered any of these in their prompt, confirm rather than re-ask.
Fallback for non-answers: Do not deadlock waiting for answers that aren't coming. One retry per question is the maximum; after that, move on.
| User Response | Action |
|---|---|
| Silence (no reply after retry) | Proceed with Phase 1 context only. State assumptions. |
| "Just answer" / "you decide" | Proceed immediately. State assumptions explicitly. |
| Partial answer | Accept what's given, note what's missing, proceed. |
| Off-topic or echo | Rephrase once. If still off-topic, proceed with Phase 1 context. |
| Contradictory answer | Surface the contradiction, ask to clarify once, then pick the interpretation most consistent with Phase 1 context. |
When proceeding without full Phase 2 input, prefix your answer with: "Based on Phase 1 research and the following assumptions: [list]. Confidence is lower than it would be with direct user input."
Now answer the core question. ONE answer. Not three. Not five. ONE.
Your answer must include:
See references/output-template.md for format.
After presenting your answer:
"Want me to: (a) draft an RFC for this, (b) prototype the first move right now, (c) challenge this idea with
think-twiceto stress-test it, (d) generate alternatives viabrainstorming, or (e) turn this into a phased execution plan viaplan-and-execute?"
| Failure | What Went Wrong | Fix |
|---|---|---|
| Generated a list instead of an answer | Avoided having conviction | Pick one. Justify why it beats the others. |
| Idea is technically impressive but useless | Skipped understanding user pain (Phase 1 step 2) | Go back, read issues and complaints |
| Idea is obvious / incremental | Didn't research the market (Phase 1 step 3) | Invoke perplexity-research, look at adjacent domains |
| Idea ignores constraints | Skipped Phase 2 question 3 | Ask about constraints before answering |
| Idea doesn't build on existing strengths | Didn't understand the codebase (Phase 1 step 1) | Read more code, understand the architecture |
| "First move" is actually a 3-month plan | Confused planning with prototyping | Describe what you'd build in ≤5 days |