From bbeierle12-skill-mcp-claude
Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential starting point for any GSAP-based animation work.
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-1 --plugin bbeierle12-skill-mcp-claudeThis skill uses the workspace's default tool permissions.
Core animation concepts with GreenSock Animation Platform.
Searches, retrieves, and installs Agent Skills from prompts.chat registry using MCP tools like search_skills and get_skill. Activates for finding skills, browsing catalogs, or extending Claude.
Searches prompts.chat for AI prompt templates by keyword or category, retrieves by ID with variable handling, and improves prompts via AI. Use for discovering or enhancing prompts.
Checks Next.js compilation errors using a running Turbopack dev server after code edits. Fixes actionable issues before reporting complete. Replaces `next build`.
Core animation concepts with GreenSock Animation Platform.
npm install gsap
import gsap from 'gsap';
// Basic tween
gsap.to('.box', {
x: 200,
duration: 1,
ease: 'power2.out'
});
| Method | Description | Use Case |
|---|---|---|
gsap.to() | Animate from current → target | Most common |
gsap.from() | Animate from target → current | Entrance animations |
gsap.fromTo() | Animate from defined start → end | Full control |
gsap.set() | Instantly set properties | Initial state |
// To: current state → target
gsap.to('.element', {
x: 100,
y: 50,
rotation: 360,
duration: 1
});
// From: target → current state
gsap.from('.element', {
opacity: 0,
y: -50,
duration: 0.5
});
// FromTo: explicit start and end
gsap.fromTo('.element',
{ opacity: 0, scale: 0.5 }, // from
{ opacity: 1, scale: 1, duration: 1 } // to
);
// Set: instant property change
gsap.set('.element', { visibility: 'visible', opacity: 0 });
gsap.to('.element', {
// Position
x: 100, // translateX in pixels
y: 50, // translateY in pixels
xPercent: 50, // translateX as percentage of element width
yPercent: -100, // translateY as percentage of element height
// Rotation
rotation: 360, // 2D rotation in degrees
rotationX: 45, // 3D rotation around X axis
rotationY: 45, // 3D rotation around Y axis
// Scale
scale: 1.5, // Uniform scale
scaleX: 2, // Horizontal scale
scaleY: 0.5, // Vertical scale
// Skew
skewX: 20, // Horizontal skew in degrees
skewY: 10, // Vertical skew in degrees
// Transform origin
transformOrigin: 'center center',
transformPerspective: 500,
duration: 1
});
gsap.to('.element', {
// Colors
color: '#00F5FF',
backgroundColor: '#FF00FF',
borderColor: 'rgba(255, 215, 0, 0.5)',
// Dimensions
width: 200,
height: '50%',
padding: 20,
margin: '10px 20px',
// Display
opacity: 0.8,
visibility: 'visible',
display: 'block',
// Border
borderRadius: '50%',
borderWidth: 2,
// Shadow
boxShadow: '0 0 20px rgba(0, 245, 255, 0.5)',
duration: 1
});
gsap.to('svg path', {
// Path morphing (requires MorphSVGPlugin)
morphSVG: '#targetPath',
// Draw SVG
strokeDashoffset: 0,
drawSVG: '100%',
// SVG attributes
attr: {
cx: 100,
cy: 100,
r: 50,
fill: '#00F5FF'
},
duration: 2
});
gsap.to('.element', {
x: 100,
duration: 1, // Animation length in seconds
delay: 0.5, // Wait before starting
repeat: 3, // Repeat 3 times (4 total plays)
repeatDelay: 0.2, // Pause between repeats
yoyo: true // Reverse on alternate repeats
});
gsap.to('.spinner', {
rotation: 360,
duration: 1,
repeat: -1, // Infinite repeat
ease: 'none' // Linear for constant speed
});
// Animate multiple elements with offset timing
gsap.to('.card', {
y: 0,
opacity: 1,
duration: 0.5,
stagger: 0.1 // 0.1s delay between each element
});
// Advanced stagger
gsap.to('.grid-item', {
scale: 1,
duration: 0.3,
stagger: {
each: 0.05, // Time between each
from: 'center', // Start from center, edges, random, etc.
grid: [4, 4], // Grid dimensions for 2D stagger
axis: 'x' // Stagger along axis
}
});
// Power eases (1-4, higher = more pronounced)
'power1.out' // Subtle deceleration
'power2.out' // Smooth deceleration (default feel)
'power3.out' // Strong deceleration
'power4.out' // Very strong deceleration
// Directional suffixes
'power2.in' // Accelerate
'power2.out' // Decelerate
'power2.inOut' // Accelerate then decelerate
// Special eases
'back.out(1.7)' // Overshoot then settle
'elastic.out' // Springy bounce
'bounce.out' // Ball-drop bounce
'circ.out' // Circular motion
'expo.out' // Exponential
'sine.out' // Gentle sine wave
// UI Elements - snappy, responsive
gsap.to('.button', { scale: 1.1, ease: 'power2.out', duration: 0.2 });
// Entrances - smooth deceleration
gsap.from('.modal', { y: 100, opacity: 0, ease: 'power3.out', duration: 0.5 });
// Playful - bounce or elastic
gsap.to('.notification', { y: 0, ease: 'back.out(1.7)', duration: 0.6 });
// Mechanical - linear
gsap.to('.progress', { width: '100%', ease: 'none', duration: 2 });
import { CustomEase } from 'gsap/CustomEase';
gsap.registerPlugin(CustomEase);
// Create custom ease from SVG path
CustomEase.create('custom', 'M0,0 C0.25,0.1 0.25,1 1,1');
gsap.to('.element', {
x: 200,
ease: 'custom',
duration: 1
});
const tween = gsap.to('.element', {
x: 200,
duration: 2,
paused: true // Start paused
});
// Playback control
tween.play();
tween.pause();
tween.resume();
tween.reverse();
tween.restart();
// Seeking
tween.seek(0.5); // Jump to 0.5 seconds
tween.progress(0.5); // Jump to 50%
tween.time(1); // Jump to 1 second
// Speed control
tween.timeScale(2); // Double speed
tween.timeScale(0.5); // Half speed
// State
tween.isActive(); // Currently animating?
tween.progress(); // Get current progress (0-1)
// Cleanup
tween.kill(); // Stop and remove
gsap.to('.element', {
x: 200,
duration: 1,
// Lifecycle callbacks
onStart: () => console.log('Started'),
onUpdate: () => console.log('Frame update'),
onComplete: () => console.log('Finished'),
onRepeat: () => console.log('Repeated'),
onReverseComplete: () => console.log('Reverse finished'),
// With parameters
onComplete: (param) => console.log('Done:', param),
onCompleteParams: ['myValue'],
// Access tween in callback
onUpdate: function() {
console.log('Progress:', this.progress());
}
});
// CSS selectors
gsap.to('.class', { x: 100 });
gsap.to('#id', { x: 100 });
gsap.to('div', { x: 100 });
gsap.to('[data-animate]', { x: 100 });
gsap.to('.parent .child', { x: 100 });
// Direct element reference
const element = document.querySelector('.box');
gsap.to(element, { x: 100 });
// NodeList / Array
const elements = document.querySelectorAll('.item');
gsap.to(elements, { x: 100, stagger: 0.1 });
// Array of mixed targets
gsap.to(['.box', '#circle', element], { opacity: 0.5 });
// Animate any object property
const obj = { value: 0, x: 100, y: 200 };
gsap.to(obj, {
value: 100,
x: 500,
duration: 2,
onUpdate: () => {
console.log(obj.value); // Interpolated value
// Update Three.js, Canvas, etc.
}
});
// Fade in
gsap.from('.element', {
opacity: 0,
duration: 0.5
});
// Fade out and remove
gsap.to('.element', {
opacity: 0,
duration: 0.5,
onComplete: () => element.remove()
});
// Slide in from left
gsap.from('.panel', {
x: -100,
opacity: 0,
duration: 0.5,
ease: 'power2.out'
});
// Slide in from bottom
gsap.from('.notification', {
y: 50,
opacity: 0,
duration: 0.4,
ease: 'power3.out'
});
// Pop in
gsap.from('.modal', {
scale: 0.8,
opacity: 0,
duration: 0.3,
ease: 'back.out(1.7)'
});
// Pulse
gsap.to('.heart', {
scale: 1.2,
duration: 0.3,
repeat: -1,
yoyo: true,
ease: 'power1.inOut'
});
Countdown-specific animations:
// Digit flip animation
function flipDigit(element, newValue) {
gsap.to(element, {
rotationX: -90,
opacity: 0,
duration: 0.3,
ease: 'power2.in',
onComplete: () => {
element.textContent = newValue;
gsap.fromTo(element,
{ rotationX: 90, opacity: 0 },
{ rotationX: 0, opacity: 1, duration: 0.3, ease: 'power2.out' }
);
}
});
}
// Time dilation pulse (cyan glow)
gsap.to('.countdown-digit', {
textShadow: '0 0 30px #00F5FF, 0 0 60px #00F5FF',
duration: 0.5,
repeat: -1,
yoyo: true,
ease: 'sine.inOut'
});
// Final countdown intensity ramp
function intensifyCountdown(secondsRemaining) {
const intensity = 1 - (secondsRemaining / 60);
gsap.to('.glow-element', {
filter: `brightness(${1 + intensity})`,
duration: 0.5
});
}
// Use transforms over layout properties
// GOOD
gsap.to('.element', { x: 100, y: 50, scale: 1.2 });
// AVOID (triggers layout)
gsap.to('.element', { left: 100, top: 50, width: 200 });
// Force GPU acceleration
gsap.set('.element', { force3D: true });
// Kill tweens when component unmounts
const tween = gsap.to('.element', { x: 100 });
// Later...
tween.kill();
// Or kill all tweens on a target
gsap.killTweensOf('.element');
gsap-sequencing for timelines and complex sequencesgsap-react for React integration patternsgsap-scrolltrigger for scroll-based animations