From product-skills
Cuts project scope using Shape Up's appetite-first approach and scope hammering to define MVPs, trim features, ship faster, or decide what to cut.
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Cut scope by flipping the question. Instead of "How long will this take?" ask "How much time is this problem WORTH?" Set the appetite first, then shape the solution to fit. This is Shape Up's core insight: fixed time, variable scope.
Prevents feature creep with checklists for validating user needs, measuring impact, assessing complexity, defining MVPs, and managing scope in software projects.
Scopes MVPs by defining core hypotheses, triaging features with effort/impact scoring, outlining 2-week sprints, and setting success criteria. Activates on 'MVP' or scoping requests.
Prioritizes features using RICE scoring, defines MVP scopes, creates roadmaps, and decides what to build next for early-stage SaaS and solo founders.
Share bugs, ideas, or general feedback.
Cut scope by flipping the question. Instead of "How long will this take?" ask "How much time is this problem WORTH?" Set the appetite first, then shape the solution to fit. This is Shape Up's core insight: fixed time, variable scope.
Before touching scope, declare the time budget:
If a project takes more than 6 weeks (or 3 weeks for 1-3 people per Linear's method), it's too big. Break it down or walk away.
The appetite is NOT an estimate. An estimate says "this will take X." An appetite says "this is WORTH X." If the shaped solution doesn't fit the appetite, cut scope until it does — or kill the project.
For every item in the spec, ask these questions in order:
When scope is still too big after hammering:
If it doesn't ship in one cycle, it's cancelled by default. No automatic rollover. The team must re-pitch for another cycle. This prevents zombie projects that drag on forever.
Built on Shape Up (Basecamp) and the Linear Method. Skills from productskills.