Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
Creates animated GIFs optimized for Slack with proper dimensions, colors, and file size. Use when users request GIFs for Slack, triggering on phrases like "make me a GIF of X doing Y for Slack.
/plugin marketplace add anthropics/skills/plugin install anthropics-anthropic-skills@anthropics/skillsThis skill inherits all available tools. When active, it can use any tool Claude has access to.
LICENSE.txtcore/easing.pycore/frame_composer.pycore/gif_builder.pycore/validators.pyrequirements.txtA toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Dimensions:
Parameters:
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
If a user uploads an image, consider whether they want to:
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
create_gradient_background)Make shapes more interesting:
Pay attention to colors:
For complex shapes (hearts, snowflakes, etc.):
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
core.gif_builder)Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
core.validators)Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")
core.easing)Smooth motion instead of linear:
from core.easing import interpolate
# Progress from 0.0 to 1.0
t = i / (num_frames - 1)
# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_out
core.frame_composer)Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)
Offset object position with oscillation:
math.sin() or math.cos() with frame indexScale object size rhythmically:
math.sin(t * frequency * 2 * math.pi) for smooth pulseObject falls and bounces:
interpolate() with easing='bounce_out' for landingeasing='ease_in' for falling (accelerating)Rotate object around center:
image.rotate(angle, resample=Image.BICUBIC)Gradually appear or disappear:
Image.blend(image1, image2, alpha)Move object from off-screen to position:
interpolate() with easing='ease_out' for smooth stopeasing='back_out'Scale and position for zoom effect:
Create particles radiating outward:
x += vx, y += vyvy += gravity_constantOnly when asked to make the file size smaller, implement a few of the following methods:
num_colors=48 instead of 128remove_duplicates=True in save()optimize_for_emoji=True auto-optimizes# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)
This skill provides:
It does NOT provide:
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
pip install pillow imageio numpy
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.