Reviews React Flow code for anti-patterns, performance issues, and best practices. Use when reviewing code that uses @xyflow/react, checking for common mistakes, or optimizing node-based UI implementations.
/plugin marketplace add anderskev/beagle/plugin install anderskev-beagle@anderskev/beagleThis skill inherits all available tools. When active, it can use any tool Claude has access to.
Problem: Causes all nodes to re-mount on every render.
// BAD - recreates object every render
function Flow() {
const nodeTypes = { custom: CustomNode }; // WRONG
return <ReactFlow nodeTypes={nodeTypes} />;
}
// GOOD - defined outside component
const nodeTypes = { custom: CustomNode };
function Flow() {
return <ReactFlow nodeTypes={nodeTypes} />;
}
// GOOD - useMemo if dynamic
function Flow() {
const nodeTypes = useMemo(() => ({ custom: CustomNode }), []);
return <ReactFlow nodeTypes={nodeTypes} />;
}
Problem: Custom components re-render on every parent update.
// BAD - no memoization
function CustomNode({ data }: NodeProps) {
return <div>{data.label}</div>;
}
// GOOD - wrapped in memo
import { memo } from 'react';
const CustomNode = memo(function CustomNode({ data }: NodeProps) {
return <div>{data.label}</div>;
});
Problem: Creates new function references, breaking memoization.
// BAD - inline callback
<ReactFlow
onNodesChange={(changes) => setNodes(applyNodeChanges(changes, nodes))}
/>
// GOOD - memoized callback
const onNodesChange = useCallback(
(changes) => setNodes((nds) => applyNodeChanges(changes, nds)),
[]
);
<ReactFlow onNodesChange={onNodesChange} />
// BAD - will throw error
function App() {
const { getNodes } = useReactFlow(); // ERROR: No provider
return <ReactFlow ... />;
}
// GOOD - wrap in provider
function FlowContent() {
const { getNodes } = useReactFlow(); // Works
return <ReactFlow ... />;
}
function App() {
return (
<ReactFlowProvider>
<FlowContent />
</ReactFlowProvider>
);
}
Problem: Reference equality checks fail, causing unnecessary updates.
// BAD - new object reference every time
setNodes(nodes.map(n => ({
...n,
data: { ...n.data, config: { nested: 'value' } } // New object each time
})));
// GOOD - use updateNodeData for targeted updates
const { updateNodeData } = useReactFlow();
updateNodeData(nodeId, { config: { nested: 'value' } });
memo()useMemouseCallbackmemo()setNodes((nds) => ...)updateNodeData for data-only changesfitView() on every renderfitViewOptions for initial fit only// BAD - no height, flow won't render
<ReactFlow nodes={nodes} edges={edges} />
// GOOD - explicit dimensions
<div style={{ width: '100%', height: '100vh' }}>
<ReactFlow nodes={nodes} edges={edges} />
</div>
// Required for default styles
import '@xyflow/react/dist/style.css';
// BAD - clicking button drags node
<button onClick={handleClick}>Click</button>
// GOOD - prevents drag
<button className="nodrag" onClick={handleClick}>Click</button>
// BAD - string literals
<Handle type="source" position="right" />
// GOOD - type-safe constants
import { Position } from '@xyflow/react';
<Handle type="source" position={Position.Right} />
// BAD - direct mutation
nodes[0].position = { x: 100, y: 100 };
setNodes(nodes);
// GOOD - immutable update
setNodes(nodes.map(n =>
n.id === '1' ? { ...n, position: { x: 100, y: 100 } } : n
));
// BAD - loses type safety
const [nodes, setNodes] = useNodesState(initialNodes);
// GOOD - explicit types
type MyNode = Node<{ value: number }, 'custom'>;
const [nodes, setNodes] = useNodesState<MyNode>(initialNodes);
// BAD - using wrong type
function CustomNode(props: any) { ... }
// GOOD - correct props type
function CustomNode(props: NodeProps<MyNode>) { ... }
Use when working with Payload CMS projects (payload.config.ts, collections, fields, hooks, access control, Payload API). Use when debugging validation errors, security issues, relationship queries, transactions, or hook behavior.
Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.