Design settings, locations, props, costumes, and production elements for film/TV with visual consistency
Creates consistent production designs for film and television settings, props, and costumes to support visual storytelling.
npx claudepluginhub a5c-ai/babysitterThis skill inherits all available tools. When active, it can use any tool Claude has access to.
Create immersive, consistent worlds that support storytelling through production design. Every visual element—locations, props, costumes—should reinforce theme, character, and narrative while maintaining internal consistency.
| Parameter | Questions to Define |
|---|---|
| Time Period | When does this take place? |
| Geography | Where in the world? |
| Technology | What's possible? |
| Society | How is it organized? |
| Economy | How do people live? |
| Culture | What do people believe? |
| Rules | What's possible/impossible? |
MACRO WORLD
├── Geography (continents, nations, cities)
├── History (what came before)
├── Politics (power structures)
├── Economy (how things work)
└── Culture (beliefs, customs)
MICRO WORLD
├── Neighborhoods (local areas)
├── Buildings (structures characters use)
├── Interiors (rooms and spaces)
├── Props (objects characters touch)
└── Details (texture and specificity)
## [LOCATION NAME]
### Basic Info
- **Type:** INT/EXT
- **Category:** [Home, workplace, public, etc.]
- **Story Function:** [What happens here]
- **Scenes:** [Scene numbers]
### Physical Description
- **Size/Scale:**
- **Architecture:**
- **Layout:**
- **Key Features:**
- **Entry/Exit Points:**
### Atmosphere
- **Lighting:**
- **Color Palette:**
- **Textures:**
- **Sound Environment:**
- **Mood:**
### Production Notes
- **Set vs. Location:**
- **Special Requirements:**
- **VFX Needs:**
- **Time Variations:**
### AI Image Prompt
[Detailed prompt for visualization]
| Type | Considerations |
|---|---|
| Public Spaces | Crowds, geography, time of day |
| Domestic | Character expression, lived-in feel |
| Workplace | Function, hierarchy, activity |
| Transit | Movement, transition, anonymity |
| Nature | Weather, scale, accessibility |
Hero Props (story-critical):
- Name and description
- Story significance
- Detailed specifications
- Handling characters
- Visual prompts
Action Props (character-used):
- Category (weapon, tool, device)
- Function
- Period accuracy
- Scene appearances
Set Dressing (environmental):
- Location-specific lists
- Period/style appropriate
- Storytelling elements
- Background texture
Character Wardrobe Approach:
## [CHARACTER] Costume Concept
### Overall Direction
- Style influences
- Color palette
- Silhouette
- Character expression
### Signature Look
- Key pieces
- Accessories
- Styling notes
- Visual prompt
### Wardrobe Arc
- How costume evolves
- Key changes
- Story meaning
World Color Strategy:
Primary: [Dominant colors]
Secondary: [Accent colors]
Accent: [Highlight/contrast]
Avoid: [Colors to exclude]
Character Color Coding:
- Protagonist: [Colors]
- Antagonist: [Colors]
- Support: [Colors]
## Visual Style Guide
### Overall Aesthetic
[Description of visual approach]
### Architecture
- Period: [Historical reference]
- Style: [Modern, Victorian, Art Deco, etc.]
- Materials: [Wood, steel, concrete, etc.]
### Texture Palette
- Surfaces: [Rough, smooth, worn, etc.]
- Materials: [Fabric, metal, glass, etc.]
- Wear level: [Pristine, lived-in, decayed]
### Color Temperature
- Warm/Cool bias
- Saturation level
- Contrast approach
### Visual References
- Films: [Reference movies]
- Art: [Artists, periods]
- Photography: [Styles, photographers]
Street level, building facades, interiors,
public transit, parks, nightlife, commercial
Residential, yards, schools, strip malls,
community spaces, domestic interiors
Open land, farms, small towns, nature,
isolation, simplicity, work spaces
Imagined architecture, impossible spaces,
future/past technology, altered physics
| Type | Examples |
|---|---|
| Invisible | Wire removal, set extension |
| Environment | CG locations, weather |
| Creature | Digital characters, animals |
| Action | Explosions, destruction |
| Enhancement | Color, atmosphere |
## VFX Shot [ID]
- **Scene:** [Number]
- **Description:** [What's the effect]
- **Category:** [Invisible/Environment/Creature/Action]
- **Complexity:** [Simple/Moderate/Complex/Hero]
- **Approach:** [How to achieve]
- **Plate Requirements:** [What to shoot]
- **AI Video Prompt:** [For generation]
# [PROJECT] World Bible
## Overview
- Time period
- Geographic scope
- World rules
## Visual Approach
- Color palette
- Texture palette
- Style references
## Locations
### [Location 1]
[Full profile]
## Production Design
### Props
[Master list]
### Costumes
[Character wardrobe guides]
## VFX Requirements
[Breakdown]
## Reference Gallery
[Image prompts and descriptions]
Activates when the user asks about AI prompts, needs prompt templates, wants to search for prompts, or mentions prompts.chat. Use for discovering, retrieving, and improving prompts.
Search, retrieve, and install Agent Skills from the prompts.chat registry using MCP tools. Use when the user asks to find skills, browse skill catalogs, install a skill for Claude, or extend Claude's capabilities with reusable AI agent components.
This skill should be used when the user wants to "create a skill", "add a skill to plugin", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices for Claude Code plugins.